stanleykuperstein Posted October 24, 2021 Share Posted October 24, 2021 I am trying to edit DDS files. I was told to do the following: "In your paint image, i can see the DDS image loaded, If you add a black layer behind that layer, you can see the image correctly. This is because you loaded the image with the alpha active. Put something black behind ! I have tried to follow these instructions, but not being familiar with paint.net, I could not do it. Any help would be appreciated. Quote Link to comment Share on other sites More sharing options...
Rick Brewster Posted October 26, 2021 Share Posted October 26, 2021 @null54 might know? Quote The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html Link to comment Share on other sites More sharing options...
null54 Posted October 26, 2021 Share Posted October 26, 2021 On 10/24/2021 at 3:07 PM, stanleykuperstein said: "In your paint image, i can see the DDS image loaded, If you add a black layer behind that layer, you can see the image correctly. This is because you loaded the image with the alpha active. Put something black behind ! It sounds like those instructions to create a new layer, move it below the image you opened and then fill the layer with black using the paint bucket. The underlying issue is that many games use DDS the alpha channel for things other than transparency. Paint.NET does not currently have a channels palette, which would allow users to individually edit and hide the image channels. Quote Plugin Pack | PSFilterPdn | Content Aware Fill | G'MIC | Paint Shop Pro Filetype | RAW Filetype | WebP Filetype The small increase in performance you get coding in C++ over C# is hardly enough to offset the headache of coding in the C++ language. ~BoltBait Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.