eman_not_ava Posted September 21, 2021 Share Posted September 21, 2021 So let me explain why this is a problem for me in the first place: A few months back I learned how to make 3D Model edits in Pokemon X, Y, Omega Ruby & Alpha Sapphire. But for both the models and the textures I have to use very old modding tools that aren't maintained by the dev anymore. And the tool I need to replace the textures crashes when attempting to import an image that isn't in RGB Mode, this means if I save an image with a color count low enough for Paint.NET to save it with an Indexed Color Mode, I can't import the texture using this tool. I can fix it using Photoshop, but preferably I'd either like to see a setting added to Paint.NET to disable this feature and ALWAYS save using RGB even if Indexed Mode is more efficient for a certain image. If this could be done through a Plug-In that's also okay, so long as I can stop having this issue. The provided screenshot is from Photoshop since it can show me the color profile of an image, which Paint.NET can't Quote Link to comment Share on other sites More sharing options...
ardneh Posted September 21, 2021 Share Posted September 21, 2021 See this: Quote Link to comment Share on other sites More sharing options...
eman_not_ava Posted September 21, 2021 Author Share Posted September 21, 2021 25 minutes ago, ardneh said: See this: Hopefully that will work with 8-Bit depth as well cause that's what literally all images I have ever seen have been, with some of them being 16-Bit but usually it's all 8-Bit Quote Link to comment Share on other sites More sharing options...
eman_not_ava Posted September 21, 2021 Author Share Posted September 21, 2021 3 minutes ago, eman_not_ava said: Hopefully that will work with 8-Bit depth as well cause that's what literally all images I have ever seen have been, with some of them being 16-Bit but usually it's all 8-Bit Nope nevermind that dumb statement of mine, 32-Bit works fine Quote Link to comment Share on other sites More sharing options...
Rick Brewster Posted September 21, 2021 Share Posted September 21, 2021 You just tell it not to use "Auto-Detect" for Bit-Depth in the Save Configuration dialog for whichever file type you're using. Quote The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html Link to comment Share on other sites More sharing options...
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