AntPaintz Posted July 18, 2021 Share Posted July 18, 2021 So, I've been having this problem for a while now since working on my MC Stuff. . . What it's suppose to look like. . . What it looks like after I saved it and reopened it when I wanted to edit it a little. . . I don't know if it's just me, but I see random pixels appearing all over certain parts. And when I fix it, it comes back but worse is that if I save it as it is but with a random doodle pixel, it becomes more visible. I hope there is a solution to this. . . Quote Link to comment Share on other sites More sharing options...
toe_head2001 Posted July 18, 2021 Share Posted July 18, 2021 Are you using 32-Bit Depth when saving? Quote (September 25th, 2023) Sorry about any broken images in my posts. I am aware of the issue. My Gallery | My Plugin Pack Layman's Guide to CodeLab Link to comment Share on other sites More sharing options...
AntPaintz Posted July 21, 2021 Author Share Posted July 21, 2021 On 7/19/2021 at 12:41 AM, toe_head2001 said: Are you using 32-Bit Depth when saving? I'm. . .Not sure. Why? Quote Link to comment Share on other sites More sharing options...
ardneh Posted July 21, 2021 Share Posted July 21, 2021 To check the Bit Depth, open the Save As dialogue. Anything other than 32-bit or Auto-detect might cause problems. Quote Link to comment Share on other sites More sharing options...
Rick Brewster Posted July 21, 2021 Share Posted July 21, 2021 There's a bug in the Auto-detect code that I've fixed for the next release, it might be causing this. Quote The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html Link to comment Share on other sites More sharing options...
AntPaintz Posted July 23, 2021 Author Share Posted July 23, 2021 On 7/22/2021 at 12:30 AM, ardneh said: To check the Bit Depth, open the Save As dialogue. Anything other than 32-bit or Auto-detect might cause problems. On 7/22/2021 at 2:13 AM, Rick Brewster said: There's a bug in the Auto-detect code that I've fixed for the next release, it might be causing this. I tried out 32-Bit in saving the image, it appears to have fixed the issue. Though I do look forward to the new update! Quote Link to comment Share on other sites More sharing options...
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