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Alternative to Curtis's Jumble effect?


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Posted (edited)

I can't find a plugin that shuffles the images by asking for pixels instead of divisions of the canvas. And curtis's isn't really good and isn't what i specifically need

I wanna jumble my thing into 16x16 tiles as if it was a glitched game

Edited by Cioss
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1 hour ago, Cioss said:

I wanna jumble my thing into 16x16 tiles

 

Why can't you do the basic math, and use Jumble?

 

1 hour ago, Cioss said:

as if it was a glitched game

 

Simply saying "Glitched" is not a proper description, and does not communicate your intent.  Please elaborate.

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Posted (edited)

I think what @Cioss is to use pixel size instead of divisions by canvas.

 

I made a quick code to do what @Cioss wants. Though, I'm not sure if @Cioss would be ok with installing extra dependency for g'mic-pdn plugins or g'mic. I don't know how to do pure c# version.

 

So, my question to the OP: Is the below picture is what you're looking for. 24,24 are inputs, and they're based in px rather than division.

 

Input: gmic sp cat +rep_jumble_by_px 24,24

 

Output:

 

53I1Ldl.png

Edited by Reptillian
  • Like 2

G'MIC Filter Developer

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Posted (edited)
10 hours ago, Reptillian said:

I think what @Cioss is to use pixel size instead of divisions by canvas.

 

I made a quick code to do what @Cioss wants. Though, I'm not sure if @Cioss would be ok with installing extra dependency for g'mic-pdn plugins or g'mic. I don't know how to do pure c# version.

YES

Can we also have anchor points ?, incase the px aren't perfectly ending at the end of the canvas, anchor point could be cool incase we'd want every jumbled tiles to atleast evenly not fit the canvas

And also how many tiles are jumbled

Edited by Cioss
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7 hours ago, Cioss said:

YES

Can we also have anchor points ?, incase the px aren't perfectly ending at the end of the canvas, anchor point could be cool incase we'd want every jumbled tiles to atleast evenly not fit the canvas

And also how many tiles are jumbled

No, I won't do these, it would take a different method to support these features. Particularly, a interactive filter, and that's way too much work.

 

Here, I did it for gmic. One can tell how the source code works easily. - https://github.com/dtschump/gmic-community/commit/9bc859ffe83cb73de0c4a0f9ff3505d4705fe089

G'MIC Filter Developer

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