R T A Posted June 2, 2021 Share Posted June 2, 2021 Hello, I would like to request assistance on identifying the procedure used to create the following fabric/cloth texture: Desired Texture Please ignore the shading, because I know with certainty that was added over the texture. What I would like to know is how to replicate this kind of fabric, which in my opinion looks like a "Gunny Sack/Burlap Texture". Perhaps with plugin? Failed Attempt While I was messing around with the Paint.Net "Effects" tab, I managed to find one that in theory could look similar, that is the "Noise" effect. I did this by removing all "Color Saturation" from it and with a low "Intensity". But as you can see the pixels are everywhere, while in the first texture they're grouped together in a way that resembles a knitted pattern. ------ Quote Link to comment Share on other sites More sharing options...
lynxster4 Posted June 2, 2021 Share Posted June 2, 2021 @R T A Welcome to the forum. Did you try looking here? There are a lot of tutorials on making different textures. https://forums.getpaint.net/forum/28-textures/ Some may able to be adapted to suit your needs. 🙂 1 Quote My Art Gallery | My Shape Packs | ShapeMaker Mini Tut | Air Bubble Stained Glass Chrome Text with Reflections | Porcelain Text w/ Variegated Coloring | Realistic Knit PatternOpalescent Stained Glass | Frosted Snowman Cookie | Leather Texture | Plastic Text | Silk Embroidery Visit my Personal Website "Never, ever lose your sense of humor - you'll live longer" Link to comment Share on other sites More sharing options...
Pixey Posted June 2, 2021 Share Posted June 2, 2021 Hello @R T A and welcome to the forum It's really, really hard to see the texture in the images you've posted. At a guess, perhaps denim? If so, here is a tutorial: https://pdnfans.proboards.com/thread/121/denim-pocket-image-heavy 1 Quote How I made Jennifer & Halle in Paint.net My Gallery | My Deviant Art "Rescuing one animal may not change the world, but for that animal their world is changed forever!" anon. Link to comment Share on other sites More sharing options...
Roly Poly Goblinoli Posted June 2, 2021 Share Posted June 2, 2021 I think the person that made that texture first drew that in a smaller size (where every square was actually 1x1 pixels), added noise, and upscaled with the nearest neighbor algorithm (no blending between pixels) 1 Quote Link to comment Share on other sites More sharing options...
R T A Posted June 6, 2021 Author Share Posted June 6, 2021 On 6/2/2021 at 8:01 AM, lynxster4 said: @R T A Welcome to the forum. Did you try looking here? There are a lot of tutorials on making different textures. https://forums.getpaint.net/forum/28-textures/ Some may able to be adapted to suit your needs. 🙂 I didn't see that there was a section of the forum just for textures, thank you for providing the link! On 6/2/2021 at 12:36 PM, Pixey said: Hello @R T A and welcome to the forum It's really, really hard to see the texture in the images you've posted. At a guess, perhaps denim? If so, here is a tutorial: https://pdnfans.proboards.com/thread/121/denim-pocket-image-heavy Yes, I agree, but the problem is that the original image has a very low resolution and the colors don't help much either. I saw that denim post on google, while I was searching for a way to replicate the texture, but I didn't think it would fit with the texture I'm going for. Maybe I will try tweaking it a little. On 6/2/2021 at 3:05 PM, Joshua Lamusga said: I think the person that made that texture first drew that in a smaller size (where every square was actually 1x1 pixels), added noise, and upscaled with the nearest neighbor algorithm (no blending between pixels) That's a possibility, I tried that and, although I couldn't replicate the exact pattern, I really loved the result. Didn't really know you could do this, I will probably use it on future projects. Thanks! Quote Link to comment Share on other sites More sharing options...
AndrewDavid Posted June 6, 2021 Share Posted June 6, 2021 Hi @R T A I played around a bit and came up with this Because of the dark colors I wasn't quite sure if this was what you were trying to achieve. One layer is the brown, next is a satin texture generated by G'MIC_QT , then motion blurred, then a small gingham pattern generated by Paint.Net using some dark colors. Blend Modes of each layer played a factor as well. Hope this helps. 1 Quote Link to comment Share on other sites More sharing options...
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