digital_oatmeal Posted April 3, 2021 Share Posted April 3, 2021 Adding on to this thread, is it possible to get a plugin that uses presaved images as erasers? I'm trying to mimic grass texture after I render a block of grass, but it's a bit annoying to drag around the png I'm currently using as an eraser and replicate it a couple dozen times just to get the right look. Grass: My "eraser": I duplicate the image on several layers, then use the magic wand (shift+click) to select all the black: Finally, I delete it from the grass layer: Although it does the job, it takes ridiculously long and the result isn't great...any tips? Quote Link to comment Share on other sites More sharing options...
Red ochre Posted April 3, 2021 Share Posted April 3, 2021 If you use my Selection2 clear plugin it would save having to reselect your "eraser" shape each time. In my pack - link in Sig below. Unfortunately deleting selections tends to leave a 'pixelated' edge, so I avoid it when possible. Personally I would use the Furblur plugin to soften the edge of the grass but you could also explore using the Brush factory plugin. (You can easily create your own grass brush) 1 Quote Red ochre Plugin pack.............. Diabolical Drawings ................Real Paintings Link to comment Share on other sites More sharing options...
Ego Eram Reputo Posted April 4, 2021 Share Posted April 4, 2021 @digital_oatmeal I've split your question out of the thread you posted in. @Red ochre's reply also made the cut 1 Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
TrevorOutlaw Posted April 8, 2021 Share Posted April 8, 2021 @digital_oatmeal The techniques described in this tutorial will help you even though it is a roundabout way until a custom brush engine is finally bundled with a future version of PDN. Quote Link to comment Share on other sites More sharing options...
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