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Using ArrayPool in a plugin


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Is there a recommend method for utilizing the ArrayPool<T> class in a plugin?

 

My AvifFileType plugin creates a lot of short-lived byte arrays that would benefit from being pooled.
Currently I am using a private ArrayPool that is based on the .NET Core 2.2 source code.

 

I see that Paint.NET has an ArrayPoolBuffer class in PaintDotNet.Base.dll, is that available/supported for use by plugins?

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Plugin Pack | PSFilterPdn | Content Aware Fill | G'MICPaint Shop Pro Filetype | RAW Filetype | WebP Filetype

The small increase in performance you get coding in C++ over C# is hardly enough to offset the headache of coding in the C++ language. ~BoltBait

 

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I should add an ArrayPoolService via the AppModel interfaces. Then you can easily use that, and I can eventually sandbox and do cleanup if so that if a plugin requests a bunch of buffers that aren't used elsewhere.

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