aazard Posted September 25, 2020 Share Posted September 25, 2020 (edited) Hi, I'm a learning user. I'm about 2 months in and I have need to create/edit 16bit HDR images, for conversion as a color map for a video game (kerbal space program, I'm making a 16K HDR "skybox") to DXT BC6 or BC7. In my reading I keep seeing that: "PDN and TIFF cant do that in Paint.net", but I doubt that because I'm jumping into another free editor, Kirita, (but paint.net is a way better program...other than no exr??) and it can do it. Where is the plugin (or option inside default program if I'm missing it??) that would allow be to do as I wish? I'm not picky on format as long as I can save final image to a 16383x16383 pixel MAX image size WebP or Tiff file... so Compressinator or other advanced DXT compression tool can work with it? Sorry if this seems a noobie question for a simple image format, OpenEXR is 100% open source and its "the HDR editing format" (so I read) Thanks a ton Aazard Edited September 25, 2020 by aazard Quote Link to comment Share on other sites More sharing options...
toe_head2001 Posted September 25, 2020 Share Posted September 25, 2020 45 minutes ago, aazard said: I have need to create/edit 16bit HDR images I assume you're talking about 16 bits per channel. Paint.NET only supports 8 bits per color channel; for a total of 32 bits per pixel. 50 minutes ago, aazard said: In my reading I keep seeing that: "PDN and TIFF cant do that in Paint.net", but I doubt that because I'm jumping into another free editor, Kirita, (but paint.net is a way better program...other than no exr??) and it can do it. Krita is way more capable than Paint.NET. However, Paint.NET has the advantage of being much easier to use. Quote (September 25th, 2023) Sorry about any broken images in my posts. I am aware of the issue. My Gallery | My Plugin Pack Layman's Guide to CodeLab Link to comment Share on other sites More sharing options...
aazard Posted September 25, 2020 Author Share Posted September 25, 2020 (edited) 6 minutes ago, toe_head2001 said: I assume you're talking about 16 bits per channel. Paint.NET only supports 8 bits per color channel; for a total of 32 bits per pixel. Krita is way more capable than Paint.NET. However, Paint.NET has the advantage of being much easier to use. whats the "best" free raster image editor in the FOSS, free, open source worlds? I have GIMP, Kirita & Paint.net..... I find Paint with plugin packs more powerful than gimp (but i'm a noob) I'm just mastering tiff editing under 16K and, mipmaps & DXT / Block compression encoding, NOW I WANT HDR lol best suggestions for working with 16K HFR images for Windows?? thats free lol Edited September 25, 2020 by aazard Quote Link to comment Share on other sites More sharing options...
toe_head2001 Posted September 25, 2020 Share Posted September 25, 2020 For that use case, you should be using Krita. Quote (September 25th, 2023) Sorry about any broken images in my posts. I am aware of the issue. My Gallery | My Plugin Pack Layman's Guide to CodeLab Link to comment Share on other sites More sharing options...
Reptillian Posted September 25, 2020 Share Posted September 25, 2020 (edited) On Krita, you do have the option to use plenty of filters that are very similar to plugins for Paint.NET by using G'MIC-QT. If you could name a couple, I could find you similar filters over there, and some has the same names such as Nebulous. A good filters of mine are already based on PDN plugins. Edited September 25, 2020 by Reptillian Quote G'MIC Filter Developer I am away from this forum for undetermined amount of time: If you really need anything related to my PDN plugin or my G'MIC filter within G'MIC plugin, then you can contact me via Paint.NET discord, and mention me. Link to comment Share on other sites More sharing options...
aazard Posted September 29, 2020 Author Share Posted September 29, 2020 (edited) On 9/24/2020 at 11:54 PM, Reptillian said: On Krita, you do have the option to use plenty of filters that are very similar to plugins for Paint.NET by using G'MIC-QT. If you could name a couple, I could find you similar filters over there, and some has the same names such as Nebulous. A good filters of mine are already based on PDN plugins. Hi, I'm JEFF...aka "aazard", A pleasure to "chat" with you on this matter (Its hard to get "mid skill level" help) I got stuck (by choice) needing to learn "Raster Image editing", odd "not for the average user" image formats and "color types" (who knew?), "markdown language" (**where** _we_ #write ##like ###this, and make lines like *** that or boxes like |---|... its NUTS) then this "VisualStudio2019" (I know nothing and I can make working "DLL's", its seriously WRONG!) I fix desktops, laptops and mobile phones for work.. so "cowboy learning" is like my thing... I'm not "slow" and for my area of work, I'm considered friendly and sociable (aka "neurotypical"). But this is almost getting "out of hand" lol I make textures and normal/etc maps for "Unity games" namely "Kerbal Space Program" for which I make/maintain the mod "HumanStuff" I was using Paint.net a ton, but NOW I'm into using EXR & other HRD images as masters (the max support in this unity version, for pixel size, is 16383x16383 as it cant do 16384x16384, so "THE golden" size we see as ideal is 16380x16380, its fully divisible by 4 (so no padding), and it resized "down" well to "true resolutions" like 10240x10240, 8096x8096, 6144x6144 and 4096x4096 (the most common "package" sizes used in texture mods for the game). I'm after: Sorry to seem needy. I'm just "getting ok" with this digital art stuff lol DDS: A8 & L8 formats, plus DXT1, DXT1a, DXT5-BC3, DXT5-BC3n BC6h & BC7, RGB 16/24/48 bit, RGBA32 & RGBA-Half. < I use Compressinator & Nvidia tool to encode so its mostly for detailed pixel "size" & mipmap level viewing Why DDS encoded images? RAM use basically, if your not aware. Graphics cards are freed from "on the fly" compression of other formats to dds (with makes things far more efficent, at best ratios of file/image, size:quality:computer resource usage EXR: This is the format typical used for LARGE HDR images (like the "sky") TIFF: AS ADVANCED AS POSSIBLE WebP: My "distribution" format to secondary editors, MUST FULLY SUPPORT ALPHA, TRANSPARENCY, TRANSLUCENCY & ANIMATION GIF/APGN/JPG/BNG/HEIC/HEIF/AV1/JXR/JPEG2000 are used seldom (only in "special cases" as a "distribution" format), BUT when used the idea is normally as "optimally" compressed with minimal quality loss (like I even have to mention that). So plugins that "tweak out compression options" are GREAT PDN (paint.net) PDS (photoshop), and then if possible something that allows similar function to xNormal and/or Normal-Maps-Online Blender files? nodes? Producural texture generation? <<--- dreams (my skill level isnt there yet) BATCH FILE OPERATIONS!: namely bulk (5000 images) mass resize, format conversion, "vertical mirroring". <<-- this must be as reliable as possible I'm currently stitching together about 3 raster image editors, 3 viewers (a "github"made tool, Irfanview64, XnView Classic), and mostly use XnConvert & Caesium Image Compressor for "advanced" stuff. BUT XnConvert is not so great after 100 200mb images load up (it sometime causes BAD alpha artifacts or odd "semi-clamp/mirror" doubling <- you'd have to see it, words cant explain in english) Edited September 29, 2020 by aazard Quote Link to comment Share on other sites More sharing options...
aazard Posted October 1, 2020 Author Share Posted October 1, 2020 No answers? I'm getting kirita down, its pretty similar...but I need a plugin list link lol Quote Link to comment Share on other sites More sharing options...
toe_head2001 Posted October 1, 2020 Share Posted October 1, 2020 You posted a wall of text. I'm not sure what you're asking. Quote (September 25th, 2023) Sorry about any broken images in my posts. I am aware of the issue. My Gallery | My Plugin Pack Layman's Guide to CodeLab Link to comment Share on other sites More sharing options...
Rick Brewster Posted October 1, 2020 Share Posted October 1, 2020 Yeah I'm not really sure what the question is. Quote The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html Link to comment Share on other sites More sharing options...
Ego Eram Reputo Posted October 1, 2020 Share Posted October 1, 2020 @aazard you can find some of your requested filetypes here https://forums.getpaint.net/forum/46-filetype-plugins/ DDS is built in. WebP is available as a plugin as are some of the others. TIFF support in also built in to PDN, but is basic. Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
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