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Thanks @MJW ... I'm already planning the numerous ways to use this after a quick play.   Screw the garden,  this is my afternoon sorted

Pyro's Trail on steroids ... 

 

mjw-sreel.png

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I'll keep this separate from my post above

 

One thought

 

1.  Is it possible (coding wise) to have an option to keep only the Trailed part.  ie.  A check box to not keep the original object ? 

Example below, solid main object, not so opaque trail = just keep the transparentish object

 

trail-object.png

 

 

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5 hours ago, welshblue said:

Is it possible (coding wise) to have an option to keep only the Trailed part.  ie.  A check box to not keep the original object ? 

Example below, solid main object, not so opaque trail = just keep the transparentish object

 

It should be. I'll take a look at doing that.

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17 hours ago, MJW said:

I'll take a look at doing that.

 

No worries if it can't be done,  I just thought it would be a nice bit of arsenal with an already great plugin

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6 hours ago, welshblue said:

No worries if it can't be done,  I just thought it would be a nice bit of arsenal with an already great plugin

 

It turned out to be easy to do, and will be in the next release, which will be soon.

 

(Before I release a new version, I first want to look more closely at the spacing adjustment, which I think I might be able to make more logical.)

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I've released a new version, 1.1.

 

The changes are:

The addition of a feature requested by @welshblue to optionally eliminate the original object, keeping only the trail.

A modification in the Spacing Adjustment that makes the the values more meaningful. Generally 0 should be used for 2D objects parallel to the screen; 1 should be used for 3D objects. (With the vanishing point consistent with the apparent perspective of the object.) Choices other than 0 and 1 are provided for flexibility.

The are some minor, and I hope mostly invisible,  changes to the Fade and Perspective control functions.

I also disabled the Spacing Adjustment control when Perspective is 0 (a parallel projection) since the way it works now, it has no effect.

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Thanks again @MJW the changes both obvious and subtle changes make an already great plugin even much better.

 

The perspective slider makes great 3D text without having to jump through hoops. 

Plus it also plays nicely with @BoltBait's Shadow Pro Plus to make believable shadows in 3D mode.  You guys keep us mere mortals creating

 

glass.png

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