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Export to Spine animation software?


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Hey there,

 

there do exist several exporters for gimp, inkscape, illustrator and so on.

Is there a plug-in or other thing available to export my multi-layered image in a way, spine can understand, like it does with gimp images?

 

gimp has an awful UI and is all but user friendly. I would prefer paint.net a million times over gimp or inkscape.

I google'd and searched through the forums here but had no success with keywords like esoteric (the makers of spine) or spine itself.

 

any hints appreciated!

 

Here is a github repo from esoteric software where they offer their export scripts for gimp & co - maybe some developer can read from this what needs to be done to get such a functionality into paint.net: https://github.com/EsotericSoftware/spine-scripts

 

thanks for reading,

cheers H

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3 hours ago, Haerion said:

maybe some developer can read from this what needs to be done to get such a functionality into paint.net

 

Due to the way Paint.NET plugins work the export plugin would have to save the required files into a zip file, that the user would then have to decompress.

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29 minutes ago, null54 said:

... that the user would then have to decompress.

 

Would it be possible to add an automated ZIP extraction at the very end of the OnSave() override?

Or is that a "dark pattern", and frowned upon for a FileType plugin. I seem to remember reading: "Only write to the Stream you are given."

Edited by toe_head2001

(September 25th, 2023)  Sorry about any broken images in my posts. I am aware of the issue.

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6 minutes ago, toe_head2001 said:

 

Would it be possible to add an automated ZIP extraction at the very end of the OnSave() override?

 

I don't believe so. As, a filetype plugin is not supposed to know the name of the file it is saving. It is just supposed to write all bytes to the open filestream it is handed.

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Thanks for your replies, seems you know what you're talking about 🙂

 

Only thing I can not read out of your comments is the answer to the question, whether it would be possible to write such a filetype extension.

There is an extension existing for .ico files which is also a very common file format and contains multiple images from all the layers.

 

Could you be so kind to explain a bit that thing about "given streams" and that topics?

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12 hours ago, Haerion said:

Only thing I can not read out of your comments is the answer to the question, whether it would be possible to write such a filetype extension.

 

Yes it would, but as I mentioned in my previous post the plugin would have to save a zip file.

 

12 hours ago, Haerion said:

Could you be so kind to explain a bit that thing about "given streams" and that topics?

 

Paint.NET FileType plugins do not know the location of the file that is being saved (or even if it is a file).

A Stream is an abstraction that allows reading and writing bytes from a specific location without the calling code having to know what the underlying storage is.

FileType plugins that save images are required to write to the stream that Paint.NET gives them.

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The small increase in performance you get coding in C++ over C# is hardly enough to offset the headache of coding in the C++ language. ~BoltBait

 

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