dirtycopgangsta Posted April 8, 2020 Posted April 8, 2020 (edited) Hello, Longtime user and lurker here, I just learned Paint.net got native support for the newer DDS file formats, so I thought I'd get back into making some skins, starting with DS3 and DMC V. However, I'm running into a bit of a problem, when I open the texture, I'm not seeing the proper channels like in say Photoshop CC 2018. This might be a noob question, how can I open the DDS file in Paint.net in the same way as Photoshop CC 2018 opens it? See examples : Paint.net result : https://imgur.com/tp8ib8s PS CC 2018 result : https://imgur.com/bOHoJOS Thank you for any help you can give me on this topic. PS : if this isn't the correct subforum, please move this topic into the right one. Thank you mods. Edited April 8, 2020 by toe_head2001 fixed malformed link Quote
null54 Posted April 8, 2020 Posted April 8, 2020 4 hours ago, dirtycopgangsta said: This might be a noob question, how can I open the DDS file in Paint.net in the same way as Photoshop CC 2018 opens it? That is not currently possible. Hopefully Paint.NET will have a channel selection option at some point in the future. Unfortunately, many games use the DDS alpha channel for things other than transparency. Quote Plugin Pack | PSFilterPdn | Content Aware Fill | G'MIC | Paint Shop Pro Filetype | RAW Filetype | WebP Filetype The small increase in performance you get coding in C++ over C# is hardly enough to offset the headache of coding in the C++ language. ~BoltBait
dirtycopgangsta Posted April 9, 2020 Author Posted April 9, 2020 16 hours ago, null54 said: That is not currently possible. Hopefully Paint.NET will have a channel selection option at some point in the future. Unfortunately, many games use the DDS alpha channel for things other than transparency. Thanks for the info Null54. I was hoping I wouldn't have to use other programs. Anyways, I have my answer the mods can close the thread. Quote
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