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Posted (edited)

Hello,

 

Longtime user and lurker here,

 

I just learned Paint.net got native support for the newer DDS file formats, so I thought I'd get back into making some skins, starting with DS3 and DMC V.

 

However, I'm running into a bit of a problem, when I open the texture, I'm not seeing the proper channels like in say Photoshop CC 2018.

 

This might be a noob question, how can I open the DDS file in Paint.net in the same way as Photoshop CC 2018 opens it?

 

See examples :

 

Paint.net result : https://imgur.com/tp8ib8s

PS CC 2018 result : https://imgur.com/bOHoJOS

 

Thank you for any help you can give me on this topic.

 

PS : if this isn't the correct subforum, please move this topic into the right one. Thank you mods.

Edited by toe_head2001
fixed malformed link
Posted
4 hours ago, dirtycopgangsta said:

This might be a noob question, how can I open the DDS file in Paint.net in the same way as Photoshop CC 2018 opens it?

 

That is not currently possible.

Hopefully Paint.NET will have a channel selection option at some point in the future.

 

Unfortunately, many games use the DDS alpha channel for things other than transparency.

PdnSig.png

Plugin Pack | PSFilterPdn | Content Aware Fill | G'MICPaint Shop Pro Filetype | RAW Filetype | WebP Filetype

The small increase in performance you get coding in C++ over C# is hardly enough to offset the headache of coding in the C++ language. ~BoltBait

 

Posted
16 hours ago, null54 said:

 

That is not currently possible.

Hopefully Paint.NET will have a channel selection option at some point in the future.

 

Unfortunately, many games use the DDS alpha channel for things other than transparency.

 

Thanks for the info Null54.

 

I was hoping I wouldn't have to use other programs.

 

Anyways, I have my answer the mods can close the thread.

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