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Trying to make a medieval pouch, 3D, that looks like it fell over and spilt gold (which would also need to be 3D) 


I have looked through tutorials, and can't find a pouch? The gold is easy, just use a 3D disk shape, make it look like metal, make it gold. Maybe use the gradient for this to make it look shaded on the coins themselves. 



I would make  coins, duplicate it and then 3D each separately, using a back shadow here and there? 


Any advice is appreciated and I thank you for your help in advance. 

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Hi @Kronos I assume you are thinking of something like this?




You could trace around the pouch using Shape Maker but it takes a while to learn how to use it, but there are tutorials on the subject.


Also, you could use the line/curve tool to trace the outlines, making sure all the lines meet up together, so that you can use it as a template and go back and forth adding shadows, etc., on new layers. 


There is a tutorial on Leather found here.

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You can cast your line into the Google image sea and find scores of references.
Then you can do as Pixey has recommended.


Google Image Search For 'coin pouch png' :


Edited by HyReZ


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