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Using albedo and opacity (PBR textures) to make an alpha masked texture


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19 hours ago, frankz said:

Not quit there yet "all color will be ignored" it says. The blue is being ignored. These are blue lupins.

So how do I get the following

tjlnfikia-2-K-Albedo.png

tjlnfikia-2-K-Opacity.png

 

Here is my tip that will help you mask your object:

 

Black erase.  White keep.  Once you master this, it will become easier and easier to use PDN and Alpha Mask Import plugin.

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