frankz Posted January 14, 2020 Share Posted January 14, 2020 So, I have a PBR texture set (albedo, norm, roughness, opacity etc.). This is part of a Atlas so the albedo definately can not be made to "magic brush" out to make an alpha background. My friend who has Photoshop asked me to send them just the albedo and the opacity maps and two minutes later sent me an alpha background. The albedo and opacity How do I use paint.net to do the same, preferably via a video (prettty please). Quote Link to comment Share on other sites More sharing options...
Pixey Posted January 14, 2020 Share Posted January 14, 2020 Hello @frankz Well I have to admit I don't anything about Albedo However, you get a similar effect by using TR's Intensity Warp Plugin. I got this effect after downloading your (very small) leaves (or feathers?) And this is how I did it: If you don't know how to install addition Plugins please read this. Quote How I made Jennifer & Halle in Paint.net My Gallery | My Deviant Art "Rescuing one animal may not change the world, but for that animal their world is changed forever!" anon. Link to comment Share on other sites More sharing options...
frankz Posted January 14, 2020 Author Share Posted January 14, 2020 Pixey, Albedo is = to a colour map in PBR terms - Physically based rendering google it lots of info out there, included in PBR are albedo, normal, roughness, metalness, opacity etc. etc, these are then combined to make the final high detail image. Sorry the images supplied were very small, I was limited to a very small size by paint.net interface here, my originals are 2kx2k. They are leaves. Thanks for trying but no way is the intensity plug in suitable, below is what was made for me using photoshop Quote Link to comment Share on other sites More sharing options...
Pixey Posted January 14, 2020 Share Posted January 14, 2020 Your images are really very small and it's not easy to see what you are aiming for. We use free sites to store our images, then copy the URL's and paste them into a thread. Most of us use: https://imgur.com/ and https://postimages.org/ Hopefully some on here will know how to help you with your request Quote How I made Jennifer & Halle in Paint.net My Gallery | My Deviant Art "Rescuing one animal may not change the world, but for that animal their world is changed forever!" anon. Link to comment Share on other sites More sharing options...
HyReZ Posted January 14, 2020 Share Posted January 14, 2020 (edited) Physically Based Rendering (PBR) and the creation of PBR maps can probably by done in Paint.NET with use of a few plugin, but I don't know how! If your goal is to produce PBR maps without the cost of renting Photoshop, here are links to a video and free app that may help you. https://youtu.be/hHH178pgS1whttp://boundingboxsoftware.com/materialize/ Edited January 14, 2020 by HyReZ Quote Link to comment Share on other sites More sharing options...
frankz Posted January 14, 2020 Author Share Posted January 14, 2020 Welsh, Your first example is correct, use rhe original albedo + the black and white opacity images to make alpha mapped one. Quote Link to comment Share on other sites More sharing options...
Eli Posted January 14, 2020 Share Posted January 14, 2020 I think BoltBait's Paste Alpha plugin can do it. Quote Link to comment Share on other sites More sharing options...
Pixey Posted January 14, 2020 Share Posted January 14, 2020 Yes, you can use BoltBait's Paste Alpha, found in his Pack here. Like this: To get this: Quote How I made Jennifer & Halle in Paint.net My Gallery | My Deviant Art "Rescuing one animal may not change the world, but for that animal their world is changed forever!" anon. Link to comment Share on other sites More sharing options...
frankz Posted January 14, 2020 Author Share Posted January 14, 2020 (edited) is it the same as a full sized image Edited January 14, 2020 by frankz Quote Link to comment Share on other sites More sharing options...
frankz Posted January 14, 2020 Author Share Posted January 14, 2020 (edited) not quite m paste alpha looks diff to yours 4.4, mine 4.5 and it is taking ages to run Edited January 15, 2020 by frankz Quote Link to comment Share on other sites More sharing options...
Pixey Posted January 15, 2020 Share Posted January 15, 2020 Remember I have been using the very small images you posted, so the clarity will be different, if you are using the higher resolution images. I obviously have an older version of Paste Alpha, but it should not make any difference. How big are the images you are using it on? I'm off to bed now, so will take this up in the morning, unless someone else comes on the assist you Quote How I made Jennifer & Halle in Paint.net My Gallery | My Deviant Art "Rescuing one animal may not change the world, but for that animal their world is changed forever!" anon. Link to comment Share on other sites More sharing options...
BoltBait Posted January 15, 2020 Share Posted January 15, 2020 26 minutes ago, frankz said: taking ages to run If it takes ages to run, you don’t have an image on the clipboard. Quote Click to play: Download: BoltBait's Plugin Pack | CodeLab | and how about a Computer Dominos Game Link to comment Share on other sites More sharing options...
frankz Posted January 15, 2020 Author Share Posted January 15, 2020 Thanks Boltbait, we are talking about Windows clipboard? Quote Link to comment Share on other sites More sharing options...
BoltBait Posted January 15, 2020 Share Posted January 15, 2020 Yes. Paste alpha uses the clipboard as a source. Quote Click to play: Download: BoltBait's Plugin Pack | CodeLab | and how about a Computer Dominos Game Link to comment Share on other sites More sharing options...
frankz Posted January 15, 2020 Author Share Posted January 15, 2020 It is just to slow for my image size 2kx2k - about 713KB the render takes a looooong time, so long I canceled it. This is what my friend did in PS (I have never used it) just load the Albedo in PS, then add a mask, then Alt-Click the Mask layer (screen should be white), open opacity and copy the whole image, then paste into the mask. Took about 1 min Quote Link to comment Share on other sites More sharing options...
toe_head2001 Posted January 15, 2020 Share Posted January 15, 2020 49 minutes ago, frankz said: It is just to slow for my image size 2kx2k - about 713KB the render takes a looooong time, so long I canceled it. That's not even a large image. Something else must be going on there. I just used Paste Alpha on a 5,000x5,000 image, and it took no more than 4 seconds. That was on a computer with a ~7 year old processor; it should be even faster on a modern processor. Quote My Gallery | My Plugin Pack Layman's Guide to CodeLab Link to comment Share on other sites More sharing options...
frankz Posted January 15, 2020 Author Share Posted January 15, 2020 Getting nowhere with this, I must be doing something wrong so here are the full sized images. Quote Link to comment Share on other sites More sharing options...
toe_head2001 Posted January 15, 2020 Share Posted January 15, 2020 10 minutes ago, frankz said: Getting nowhere with this, I must be doing something wrong I thought you already did it. You posted your result here: #comment-567150 So what's the issue? Quote My Gallery | My Plugin Pack Layman's Guide to CodeLab Link to comment Share on other sites More sharing options...
frankz Posted January 15, 2020 Author Share Posted January 15, 2020 (edited) That was done by a friend who has photoshop. I need to know how exactly how I can use Bolt's paste alpha plugin to get the same. If possible showing step by step guides on which image goes where on the layers (yes, I am a bit dumb on layers) what needs to copied to the clipboard etc. Atm I am still getting his plugin taking forever to initialise then render - always canceled it. I have yet to see any documentation on how to use the plugin. Edited January 15, 2020 by frankz Quote Link to comment Share on other sites More sharing options...
TrevorOutlaw Posted January 16, 2020 Share Posted January 16, 2020 2 hours ago, frankz said: Getting nowhere with this, I must be doing something wrong so here are the full sized images. Here you go. I think you were actually confusing yourself. Only plug-in used in the video was Alpha Mask. I do apologize for the rude pop up by Parallel's software. Quote Paint.NET Gallery | Remove Foreground Object Tutorial | Dispersion Effect Tutorial Link to comment Share on other sites More sharing options...
frankz Posted January 16, 2020 Author Share Posted January 16, 2020 Wow, that is exactly what I wanted, big thumbs up! Quote Link to comment Share on other sites More sharing options...
frankz Posted January 16, 2020 Author Share Posted January 16, 2020 (edited) Not quit there yet "all color will be ignored" it says. The blue is being ignored. These are blue lupins. So how do I get the following Edited January 16, 2020 by frankz Quote Link to comment Share on other sites More sharing options...
toe_head2001 Posted January 16, 2020 Share Posted January 16, 2020 9 minutes ago, frankz said: Not quit there yet "all color will be ignored" it says. That statement applies to the mask image; the black and white one. Are trying to use the color image as the mask? Quote My Gallery | My Plugin Pack Layman's Guide to CodeLab Link to comment Share on other sites More sharing options...
frankz Posted January 16, 2020 Author Share Posted January 16, 2020 "Are trying to use the color image as the mask? " No. Wait a few hours until I can try the final texture on the 3D model. Quote Link to comment Share on other sites More sharing options...
frankz Posted January 16, 2020 Author Share Posted January 16, 2020 My bad! Sorry.All working again. Thanks you folks Quote Link to comment Share on other sites More sharing options...
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