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Spacescape tutorial


ReMake
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This tutorial is available as a PDF. Click here to view or download it

 

This tutorial is a reconstruction of @h3llb0yn3cr0's Spacescape tutorial.

 

This is the result that was announced in @h3llb0yn3cr0's tutorial:

 

1.jpg

 

Required plugins:

Shape3D by @MKT

Random Shape Fill by @pyrochild

Outline Object by @pyrochild

Outline Object by @BoltBait

CustomBrushesMini by @Simon Brown

AA's Assistant by @dpy

Tone Gradient Angle by @Red ochre

 

Brushes needed:

Nebula Brushes by @h3llb0yn3cr0   Load here :arrow-right:  Nebula Brushes.zip

 

Part 1: Star Background

Spoiler

 

1. Create (FileNew.png) a new 800x600 px canvas (File -> New) and fill (Paint-Bucket.png) it with black.

 

2. Apply Random Shape Fill effect (Effects -> Render -> Random Shape Fill) with the settings as shown below (Shape PlusSigns, Number 400, Maximum Size 2, Minimum Size 1, Outline Color Grayscale, the rest default settings):

2.png

 

3. Apply the Add Noise (Add-Noise-Effect.png) effect (Effects -> Noise -> Add Noise) with the settings as shown below (Intensity 75, Color Saturation 0, Coverage 0.90):

3.png

 

Part 2: Foreground Star

Spoiler

 

4. Add (Add-New-Layer.png) a new layer and fill (Paint-Bucket.png) it with color 25A5A8.

 

5. Apply the Shape3D effect (Effects -> Render -> Shape3D) with the settings as shown below (Texture Map -> Full Sphere Map, Lighting -> ON - unchecked, the rest default settings):

4.png

Depending on the size of the canvas, adjust the size of the Sphere (Scaling).

 

6. Select the Magic Wand (Magic-Wand-Tool.png) tool with 0% Tolerance and click inside the circle.

 

7. Run the CustomBrushesMini effect (Effects -> Tools -> CustomBrushesMini). Click Add Brush button and load Nebula brushes from the folder where you unzipped them.

Click the Colour button and in the Color window that appears, set a darker color than the color of the circle (e.g., Red: 47, Green: 133, Blue: 168).

Set the Brush size of 350 and draw with brushes a pattern similar to the one shown below:

5.png

Click OK and deselect (Deselect-Icon.png).

 

EDIT: Even more options when decorating the planet will give you a Brush Factory effect by @Joshua Lamusga.

 

8. Add (Add-New-Layer.png) a new layer. Your Primary color should remain 25A5A8; fix it if it's not.

Apply the Clouds (Clouds-Effect.png) effect (Effects -> Render -> Clouds)  with Scale 400 and Roughness 0.65.

6.jpg

 

9. Run the Rotate / Zoom (Rotate-Zoom-Icon.png) effect (Layers -> Rotate / Zoom) and rotate the layer with clouds as shown below:

7.jpg

Change the Zoom slider so that the clouds overlap the circle.

 

10. Go to Layer 2 and using the Magic Wand (Magic-Wand-Tool.png) tool, click outside the circle. Go back to Layer 3 and press DELETE button. Set (Properties.png) the blending mode to Overlay for this layer

8.jpg

and Merge Layer Down (Merge-Layer-Down.png).

 

11. Duplicate (Duplicate-Layer.png) the layer. Apply the Zoom Blur (Zoom-Blur-Effect.png) effect (Effects -> Blurs -> Zoom Blur) with Zoom Amount 65.

9.jpg

 

12. Set (Properties.png) the layer blending mode to Lighten

10.jpg

and Merge Layer Down (Merge-Layer-Down.png).

 

13. Set the default colors (Black-And-White.png). Using the Magic Wand (Magic-Wand-Tool.png) tool, click outside the circle and invert (Ctrl+I) the selection. Select the Paint Bucket (Paint-Bucket.png) tool with a Tolerance of 100%. Go to the Background layer and fill the selection with black.

This eliminates the stars that overlap the glow area.

11.jpg

 

Our star is done! Of course, a different base colors will produce a different star color.

 

Part 3: Planet

Spoiler

 

14. Add (Add-New-Layer.png) a new layer. Set the primary color to 0094FF, and the secondary color to 00FFFF.

Apply the Clouds (Clouds-Effect.png) effect with default settings.

12.jpg

 

15. Apply TG Angle effect (Effects -> Stylize -> TGAngle) with Light angle 0, Rake 0,75, Colouring 0,75, the rest default settings:

13.jpg

 

16. Now apply the Shape3D effect with settings:

Sphere Size -> Scaking 0,350

Texture Map -> Full Sphere Map

Anti-Alias -> ON check the box, AA-Level 2

Pan -> Move X: -1,500, Move Y: -1,000

Lighting -> ON - check the box, Strength of Light 0,90

Lighting -> Direction -> x 0,90, y 0,80, z -0,90

Lighting -> Lambert -> Ambient Lighting 0,00, Diffuse Reflection Rate 1,10

Lighting -> Specular Highlight -> ON - unchecked

14.jpg

 

Click the XML button at the bottom of the interface and save your settings to a file. You may need these settings in the future.

If using Shape3D is difficult at this stage, use a prepared XML file.  Load here :arrow-right:  Shape3D_Planet.zip

 

17. Apply the Outline Object effect by @BoltBait (Effects -> Object -> Outline Object) with Outline Width 8 and RGBA 123, 173, 183, 8

15.png

or the Outline Object effect by @pyrochild (Effects -> Object -> Outline Object) with Width 7, Softness 255, RGB 123, 173, 183, the rest default settings.

16.png

 

18. Apply the Gaussian Blur (Blur-Effect.png) effect (Effects -> Blurs -> Gaussian Blur) with the default settings and we will get this result:

17.jpg

 

Your planet is finished!

 

If you want to create a planet similar to Earth, go to the next part.

 

Part 4: Earth-like Planet

Spoiler

 

19. Add (Add-New-Layer.png) a new layer. Set the primary color to 0094FF, and the secondary color to 00FFFF.

Apply the Clouds (Clouds-Effect.png) effect with Scale 1000 and Roughness 0.

18.png

 

20. Add (Add-New-Layer.png) a new layer. Set the primary color to 4CFF00, and the secondary color to 00FF21.

Apply the Clouds (Clouds-Effect.png) effect with Scale 100 and Roughness 0,40.

 

21. Add (Add-New-Layer.png) a new layer. Apply the Clouds (Clouds-Effect.png) effect with default settings and default colors (Black-And-White.png).

 

22. Apply Brightness / Contrast (Brightness-And-Contrast.png) adjustment (Adjustments -> Brightness / Contrast) with Contrast of 100.

19.png

 

23.  Select the Magic Wand (Magic-Wand-Tool.png) tool with Global (Flood-Mode-Global.png) mode and click inside the white area. Delete (Delete-Layer.png) this layer.

 

24. Cut (Ctrl+X) the selection on the current top layer and set (Properties.png) the blending mode for this layer to Multiply. Merge (Merge-Layer-Down.png) this layer down.

20.jpg

 

25. Next apply the Shape3D effect with settings:

Sphere Size -> Scaking 0,500

Texture Map -> Full Sphere Map

Anti-Alias -> ON check the box, AA-Level 3

Pan -> Move X: 0,950, Move Y: -1,050

Lighting -> ON - check the box, Strength of Light 1,70

Lighting -> Direction -> x -0,75, y 1,00, z -1,00

Lighting -> Lambert -> Ambient Lighting 0,00, Diffuse Reflection Rate 1,00

Lighting -> Specular Highlight -> ON - unchecked

21.jpg

 

Click the XML button at the bottom of the interface and save your settings to a file. You may need these settings in the future.

If using Shape3D is difficult at this stage, use a prepared XML file.  Load here :arrow-right:  Shape3D_Earth.zip

 

26. Apply the Outline Object effect by @pyrochild with Width 5, Softness 255, RGB 0, 255, 255, Angled check the box, Angle 135, the rest default settings.

22.png

 

27. Apply the Gaussian Blur (Blur-Effect.png) effect with the default settings.

 

EDIT: You can try using the Planetoid effect by @Ego Eram Reputo, @TechnoRobbo&@toe_head2001 to quickly create an Earth-like planet.

 

Merge all the layers and we will get this image:

23.jpg

 

Quote

I did a bit more on this piece adding a second larger planet and a nebula behind. Excluding the earth-like planet.

and his outcome:

24.jpg

 

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1 hour ago, welshblue said:

To simplify it further you could have used Brush Factory ...

I confess that I have not yet mastered the technique of working with a Brush Factory.

 

1 hour ago, welshblue said:

I was going to also say Planetoid for a quick Earth ...

Yes, I will mention both of these plugins in the tutorial a little later.

Thanks for the tips, @welshblue.

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Bravo @ReMake!  <3  I've never tried this tutorial either; must have a go at it.

 

At the rate you're going, the Graveyard is going to be empty in no time at all!  😁

 

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  • 2 months later...

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