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ReMake

Spacescape tutorial

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This tutorial is available as a PDF. Click here to view or download it

 

This tutorial is a reconstruction of @h3llb0yn3cr0's Spacescape tutorial.

 

This is the result that was announced in @h3llb0yn3cr0''s tutorial:

 

1.jpg

 

Required plugins:

Shape3D by @MKT

Random Shape Fill by @pyrochild

Outline Object by @pyrochild

Outline Object by @BoltBait

CustomBrushesMini by @Simon Brown

AA's Assistant by @dpy

Tone Gradient Angle by @Red ochre

 

Brushes needed:

Nebula Brushes by @h3llb0yn3cr0   Load here :arrow-right:  Nebula Brushes.zip

 

Part 1: Star Background

Spoiler

 

1. Create (FileNew.png) a new 800x600 px canvas (File -> New) and fill (Paint-Bucket.png) it with black.

 

2. Apply Random Shape Fill effect (Effects -> Render -> Random Shape Fill) with the settings as shown below (Shape PlusSigns, Number 400, Maximum Size 2, Minimum Size 1, Outline Color Grayscale, the rest default settings):

2.png

 

3. Apply the Add Noise (Add-Noise-Effect.png) effect (Effects -> Noise -> Add Noise) with the settings as shown below (Intensity 75, Color Saturation 0, Coverage 0.90):

3.png

 

Part 2: Foreground Star

Spoiler

 

4. Add (Add-New-Layer.png) a new layer and fill (Paint-Bucket.png) it with color 25A5A8.

 

5. Apply the Shape3D effect (Effects -> Render -> Shape3D) with the settings as shown below (Texture Map -> Full Sphere Map, Lighting -> ON - unchecked, the rest default settings):

4.png

Depending on the size of the canvas, adjust the size of the Sphere (Scaling).

 

6. Select the Magic Wand (Magic-Wand-Tool.png) tool with 0% Tolerance and click inside the circle.

 

7. Run the CustomBrushesMini effect (Effects -> Tools -> CustomBrushesMini). Click Add Brush button and load Nebula brushes from the folder where you unzipped them.

Click the Colour button and in the Color window that appears, set a darker color than the color of the circle (e.g., Red: 47, Green: 133, Blue: 168).

Set the Brush size of 350 and draw with brushes a pattern similar to the one shown below:

5.png

Click OK and deselect (Deselect-Icon.png).

 

EDIT: Even more options when decorating the planet will give you a Brush Factory effect by @Joshua Lamusga.

 

8. Add (Add-New-Layer.png) a new layer. Your Primary color should remain 25A5A8; fix it if it's not.

Apply the Clouds (Clouds-Effect.png) effect (Effects -> Render -> Clouds)  with Scale 400 and Roughness 0.65.

6.jpg

 

9. Run the Rotate / Zoom (Rotate-Zoom-Icon.png) effect (Layers -> Rotate / Zoom) and rotate the layer with clouds as shown below:

7.jpg

Change the Zoom slider so that the clouds overlap the circle.

 

10. Go to Layer 2 and using the Magic Wand (Magic-Wand-Tool.png) tool, click outside the circle. Go back to Layer 3 and press DELETE button. Set (Properties.png) the blending mode to Overlay for this layer

8.jpg

and Merge Layer Down (Merge-Layer-Down.png).

 

11. Duplicate (Duplicate-Layer.png) the layer. Apply the Zoom Blur (Zoom-Blur-Effect.png) effect (Effects -> Blurs -> Zoom Blur) with Zoom Amount 65.

9.jpg

 

12. Set (Properties.png) the layer blending mode to Lighten

10.jpg

and Merge Layer Down (Merge-Layer-Down.png).

 

13. Set the default colors (Black-And-White.png). Using the Magic Wand (Magic-Wand-Tool.png) tool, click outside the circle and invert (Ctrl+I) the selection. Select the Paint Bucket (Paint-Bucket.png) tool with a Tolerance of 100%. Go to the Background layer and fill the selection with black.

This eliminates the stars that overlap the glow area.

11.jpg

 

Our star is done! Of course, a different base colors will produce a different star color.

 

Part 3: Planet

Spoiler

 

14. Add (Add-New-Layer.png) a new layer. Set the primary color to 0094FF, and the secondary color to 00FFFF.

Apply the Clouds (Clouds-Effect.png) effect with default settings.

12.jpg

 

15. Apply TG Angle effect (Effects -> Stylize -> TGAngle) with Light angle 0, Rake 0,75, Colouring 0,75, the rest default settings:

13.jpg

 

16. Now apply the Shape3D effect with settings:

Sphere Size -> Scaking 0,350

Texture Map -> Full Sphere Map

Anti-Alias -> ON check the box, AA-Level 2

Pan -> Move X: -1,500, Move Y: -1,000

Lighting -> ON - check the box, Strength of Light 0,90

Lighting -> Direction -> x 0,90, y 0,80, z -0,90

Lighting -> Lambert -> Ambient Lighting 0,00, Diffuse Reflection Rate 1,10

Lighting -> Specular Highlight -> ON - unchecked

14.jpg

 

Click the XML button at the bottom of the interface and save your settings to a file. You may need these settings in the future.

If using Shape3D is difficult at this stage, use a prepared XML file.  Load here :arrow-right:  Shape3D_Planet.zip

 

17. Apply the Outline Object effect by @BoltBait (Effects -> Object -> Outline Object) with Outline Width 8 and RGBA 123, 173, 183, 8

15.png

or the Outline Object effect by @pyrochild (Effects -> Object -> Outline Object) with Width 7, Softness 255, RGB 123, 173, 183, the rest default settings.

16.png

 

18. Apply the Gaussian Blur (Blur-Effect.png) effect (Effects -> Blurs -> Gaussian Blur) with the default settings and we will get this result:

17.jpg

 

Your planet is finished!

 

If you want to create a planet similar to Earth, go to the next part.

 

Part 4: Earth-like Planet

Spoiler

 

19. Add (Add-New-Layer.png) a new layer. Set the primary color to 0094FF, and the secondary color to 00FFFF.

Apply the Clouds (Clouds-Effect.png) effect with Scale 1000 and Roughness 0.

18.png

 

20. Add (Add-New-Layer.png) a new layer. Set the primary color to 4CFF00, and the secondary color to 00FF21.

Apply the Clouds (Clouds-Effect.png) effect with Scale 100 and Roughness 0,40.

 

21. Add (Add-New-Layer.png) a new layer. Apply the Clouds (Clouds-Effect.png) effect with default settings and default colors (Black-And-White.png).

 

22. Apply Brightness / Contrast (Brightness-And-Contrast.png) adjustment (Adjustments -> Brightness / Contrast) with Contrast of 100.

19.png

 

23.  Select the Magic Wand (Magic-Wand-Tool.png) tool with Global (Flood-Mode-Global.png) mode and click inside the white area. Delete (Delete-Layer.png) this layer.

 

24. Cut (Ctrl+X) the selection on the current top layer and set (Properties.png) the blending mode for this layer to Multiply. Merge (Merge-Layer-Down.png) this layer down.

20.jpg

 

25. Next apply the Shape3D effect with settings:

Sphere Size -> Scaking 0,500

Texture Map -> Full Sphere Map

Anti-Alias -> ON check the box, AA-Level 3

Pan -> Move X: 0,950, Move Y: -1,050

Lighting -> ON - check the box, Strength of Light 1,70

Lighting -> Direction -> x -0,75, y 1,00, z -1,00

Lighting -> Lambert -> Ambient Lighting 0,00, Diffuse Reflection Rate 1,00

Lighting -> Specular Highlight -> ON - unchecked

21.jpg

 

Click the XML button at the bottom of the interface and save your settings to a file. You may need these settings in the future.

If using Shape3D is difficult at this stage, use a prepared XML file.  Load here :arrow-right:  Shape3D_Earth.zip

 

26. Apply the Outline Object effect by @pyrochild with Width 5, Softness 255, RGB 0, 255, 255, Angled check the box, Angle 135, the rest default settings.

22.png

 

27. Apply the Gaussian Blur (Blur-Effect.png) effect with the default settings.

 

EDIT: You can try using the Planetoid effect by @Ego Eram Reputo, @TechnoRobbo&@toe_head2001 to quickly create an Earth-like planet.

 

Merge all the layers and we will get this image:

23.jpg

 

Quote

I did a bit more on this piece adding a second larger planet and a nebula behind. Excluding the earth-like planet.

and his outcome:

24.jpg

 

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@ReMake nice ...ummm ... remake 😉

 

This takes me back. 

 You're right a lot of plugins have arrived since then.  To simplify it further you could have used Brush Factory ... this gives the user the benefit of loading the nebula brush straight from desktop, instead of navigating to the Custom Brush Mini  folder ( plus other the benefits - size/ rotation)

I was going to also say Planetoid for a quick Earth ... but the way it's done, it shows Shape3D and it's capabilities and that's good.

 

 

I never did this tutorial back then but will give it a go this time around

 

 

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1 hour ago, welshblue said:

To simplify it further you could have used Brush Factory ...

I confess that I have not yet mastered the technique of working with a Brush Factory.

 

1 hour ago, welshblue said:

I was going to also say Planetoid for a quick Earth ...

Yes, I will mention both of these plugins in the tutorial a little later.

Thanks for the tips, @welshblue.

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Bravo @ReMake!  <3  I've never tried this tutorial either; must have a go at it.

 

At the rate you're going, the Graveyard is going to be empty in no time at all!  😁

 

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This was a really neat way of adding stars using Random Shape Fill 

 

5 hours ago, ReMake said:

I confess that I have not yet mastered the technique of working with a Brush Factory.

 

I guess that's the beauty of Paint.net ... other plugins will do the job of another.  

 

I've omitted the burning star because I couldn't get it to blend in correctly  🤔

 

Nice to practice a spacescape because these are my weakness ... as in I struggle to do them

 

remake-starscape.png

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I too have not tried this tutorial but I never have been good at spacescapes. Thanks @ReMake for reconstructing this tut.

Also a PDF has been added!

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