zaya Posted August 21, 2019 Share Posted August 21, 2019 (edited) I couldn't help but notice that there are many PDN plugins that *utilize* Perlin noise, but none so far as I could tell, that generate it. Well, that's what this does. You can specify the size, and allowed angles of the underyling gradient that determines pixel color, as well as the color of the noise (default is black and white). It's not super glamorous, but I'm hoping cooler people than I who know how to use Perlin noise to make cool stuff can have an easier time now. Additionally, feel free to strip the Perlin function from the source code to use for your own projects. The code can be viewed here. It's open source, so have at it! The plugin will show up in Noise > Perlin Noise Here's a kind of boring image of the output: And here's a more exciting picture of colored output rendered as a map: Use it for quick textures, procedural generated levels, whatever you need! Hope it's useful perlin_noise.zip Edited August 21, 2019 by zaya Updated file 3 2 Quote Link to comment Share on other sites More sharing options...
lynxster4 Posted August 26, 2019 Share Posted August 26, 2019 Pretty nifty plugin @zaya. I quickly whipped this up from one of my flower shapes. Background texture is your plugin; I added additional plugin effects to some of the other layers. Came out pretty good. Thank you for the plugin! 2 Quote My Art Gallery | My Shape Packs | ShapeMaker Mini Tut | Air Bubble Stained Glass Chrome Text with Reflections | Porcelain Text w/ Variegated Coloring | Realistic Knit PatternOpalescent Stained Glass | Frosted Snowman Cookie | Leather Texture | Plastic Text | Silk Embroidery Visit my Personal Website "Never, ever lose your sense of humor - you'll live longer" Link to comment Share on other sites More sharing options...
Pixey Posted August 26, 2019 Share Posted August 26, 2019 Thank you @zaya for your Plugin I had some fun with it and came up with this: 1 Quote How I made Jennifer & Halle in Paint.net My Gallery | My Deviant Art "Rescuing one animal may not change the world, but for that animal their world is changed forever!" anon. Link to comment Share on other sites More sharing options...
LegitSi Posted September 16, 2021 Share Posted September 16, 2021 (edited) Hate to be the one to dig up a grave, but there's something that's been bothering me. Is this simplex noise or perlin noise? I'm using perlin noise on another application and it doesn't have any settings for octaves. I heard simplex noise is an octave-thing only, and this has octaves. Just wanted to make sure. EDIT: Turns out I don't know what octaves are, but now I do! The program didn't have octaves for perlin noise built in, but I found someone else's program that does! If I had to suggest some advice (if you still update this), make us able to know what they mean. Would help out tremendously. Edited September 16, 2021 by LegitSi im an idiot Quote Link to comment Share on other sites More sharing options...
Ego Eram Reputo Posted September 17, 2021 Share Posted September 17, 2021 It *looks* like Perlin noise. I'm no expert. It is significantly more complex than what I use (which I refer to as Value Noise). Think of Octaves as feedback loops. Increasing the Octave count results in increasing complexity at the edges. REF https://forums.getpaint.net/topic/1787-clouds-plugin/ Source and explanations https://web.archive.org/web/20070509192530/http://www.sepcot.com/blog/2006/08-2006-PDN-PerlinNoise2d.shtml Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
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