ReMake

Variations with leather textures

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This tutorial is available as a PDF. Click here to view or download it

In this tutorial, we will try some variants for creating leather textures.

 

Required plugins:

Cell Texture by @davidf

Mosaic by @Tim!

Hexagonal Grid by @MadJik

Emboss+ by @ReMake

 

I used 600x450 px canvas in all variations.

 

Variant 1

Spoiler

 

1. Open a new (FileNew.png) image and resize (Resize-Icon.png) it to 600x450 px.

 

2. Apply the Clouds (Clouds-Effect.png) effect (Effects -> Render -> Clouds) with Scale 5 and Roughness 0.

 

1.png

 

3. Then apply the Pencil Sketch (Pencil-Sketch-Effect.png) effect (Effects -> Artistic -> Pencil Sketch) with Pencil tip size 1 and Range 0.

 

2.png

 

4. Next, apply the Emboss+ effect (Effects -> Stylize -> Emboss+) with Height 1, and the rest of the default settings.

 

3.png

 

5. Now apply the Motion Blur (Motion-Blur-Effect.png) effect (Effects -> Blurs -> Motion Blur) with Distance 5, and the rest of the default settings.

 

4.jpg

 

6. Invert (Invert-Colors-Effect.png) colors (Ctrl+Shift+I).

 

7. Add a new (Add-New-Layer.png) layer and fill (Paint-Bucket.png) it with the color you want (I used 1E4664).

 

8. Go to Layer Properties (Properties.png) and set the blend mode to Multiply and Transparency about 180.

 

5.png

 

9. Merge both layers (Merge-Layer-Down.png) and we will get this texture:

 

6.jpg

 

 

Variant 2

Spoiler

 

1. Open a new (FileNew.png) image and resize (Resize-Icon.png) it to 600x450 px. Set the default color (Black-And-White.png).

 

2. Apply the Cell Texture effect (Effects -> Render -> Cell Texture) with Cell size 20, Intensity 0,25 and Subtract nearest two neighbors method, and the rest of the default settings.

 

7.png

 

3. Repeat steps 3 and 4 of Variant 1 with the same settings.

 

8.png

 

4. Apply the Surface Blur (Surface-Blur-Effect.png) effect (Effects -> Blurs -> Surface Blur) with Radius 2-3 and Threshold 25. Repeat (Ctrl+F) if necessary.

 

9.jpg

 

5. Repeat steps 6 and 7 of Variant 1.

 

6. Go to Layer Properties (Properties.png) and set the blend mode to Multiply or Difference, and set the Transparency according to your preference.

 

10.png

 

5. Merge both layers (Merge-Layer-Down.png) and we will get next texture:

 

11.jpg

 

 

Variant 3

Spoiler

 

1. Open a new (FileNew.png) image and resize (Resize-Icon.png) it to 600x450 px. Set the default color (Black-And-White.png).

 

2. Select the Paint Bucket (Paint-Bucket.png) tool with "Shingle" Fill variant and fill the canvas.

 

12.png

 

3. Apply the Rotate / Zoom (Rotate-Zoom-Icon.png) effect (Layers -> Rotate / Zoom) with a rotation angle 155-165, and  Zoom about 1,50.

 

13.png

 

4. Next, apply the Emboss+ effect (Effects -> Stylize -> Emboss+) with Height 1, and Angle 160.

 

14.png

 

5. Apply the Surface Blur (Surface-Blur-Effect.png) effect (Effects -> Blurs -> Surface Blur) with Radius 100 and Threshold 60.

 

15.png

 

6. Repeat steps 6 and 7 (with Solid Color) of Variant 1.

 

7. Go to Layer Properties (Properties.png) and set the blend mode to Color Burn, and and Transparency about 170.

 

16.png

 

8.  Merge both layers (Merge-Layer-Down.png) and we will get another interesting texture:

 

17.png

 

 

Variant 4

Spoiler

 

1. Open a new (FileNew.png) image and resize (Resize-Icon.png) it to 600x450 px. Set the default color (Black-And-White.png).

 

2. Select the Paint Bucket (Paint-Bucket.png) tool and fill the canvas with gray (A0A0A0).

 

3. Apply the Mosaic effect (Effects -> Artistic -> Mosaic) with Tesserae Width and Height 12, Adhesive Thickness 1, and checked Antialias check box.

 

18.png

 

4. Next, apply the Emboss+ effect (Effects -> Stylize -> Emboss+) with Angle 45, Height 1, and Amount 15.

 

19.png

 

6. Repeat step 7 of Variant 1.

 

7. Go to Layer Properties (Properties.png) and set the blend mode to Multiply or Color Burn, or Difference, and set the Transparency according to your preference.

 

20.png

 

8.  Merge both layers (Merge-Layer-Down.png) and we will get another relief texture:

 

21.jpg

 

Note: Earlier @lynxster4 in Leather Texture tutorial described how to get such a texture using other effects.

 

 

Variant 5

Spoiler

 

1. Open a new (FileNew.png) image and resize (Resize-Icon.png) it to 600x450 px. Set the default color (Black-And-White.png).

 

2. Apply the Hexagonal Grid effect (Effects -> Render -> Hexagonal Grid) with Horizontal and Vertical Size 9, Draw mode: Center (between Left and Right), and Brush width 1.

 

22.png

 

3. Next, apply the Emboss+ effect (Effects -> Stylize -> Emboss+) with Angle -45, Height 1, and Amount 20.

 

23.png

 

5. Repeat step 7 of Variant 1 with color 0094FF.

 

6. Go to Layer Properties (Properties.png) and set the blend mode to Multiply and Transparency from 100 to 200.

 

24.png

 

7.  Merge both layers (Merge-Layer-Down.png) and we will get next relief texture:

 

25.png

 

 

Variant 6

Spoiler

 

1. Open a new (FileNew.png) image and resize (Resize-Icon.png) it to 600x450 px. Set the default color (Black-And-White.png).

 

2. Apply the Add Noise (Add-Noise-Effect.png) effect (Effects -> Noise -> Add Noise) with Intensity 100, Color Saturation 0, and Coverage 100.

 

26.png

 

3. Next, apply the Emboss+ effect (Effects -> Stylize -> Emboss+) with Angle -135, Height 1, and Amount 110.

 

27.jpg

 

4. Now apply the Surface Blur (Surface-Blur-Effect.png) effect (Effects -> Blurs -> Surface Blur) with Radius 100, and Threshold 50. Repeat (Ctrl+F) if necessary.

 

28.jpg

 

5. Repeat step 7 of Variant 1 with color 004A7F.

 

6. Go to Layer Properties (Properties.png) and set the blend mode to Multiply and Transparency from 220 to 255.

 

29.png

 

7.  Merge both layers (Merge-Layer-Down.png) and we will get another relief texture:

 

30.jpg

 

 

Note: All settings described in this tutorial are approximate and depend on image size and the desirable end result.

 

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Wonderful results @ReMake I used variant #3 in this one.

 

wallet.png

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Bravo @ReMake for bringing all these different variations together in one tutorial!

 

Between all the 'graveyard' resurrections and tuts like these, you are keeping very busy for the betterment of the PDN community!  <3  :D

 

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Some interesting results  and a nice compendium of textures. A few I knew but a couple are new to me and it's always good to learn. 

I'll give them a whirl over the weekend

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