toe_head2001 Posted July 17, 2019 Share Posted July 17, 2019 35 minutes ago, Ego Eram Reputo said: This version is includes hidden layers in the animation. That's always been the case with this plugin, hasn't it? (September 25th, 2023) Sorry about any broken images in my posts. I am aware of the issue. My Gallery | My Plugin Pack Layman's Guide to CodeLab Link to comment Share on other sites More sharing options...
Ego Eram Reputo Posted July 17, 2019 Share Posted July 17, 2019 Has it? I'm not so sure - unless I discovered the same issue previously and simply deleted the unecessary layers 🙄 ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
lynxster4 Posted July 17, 2019 Share Posted July 17, 2019 I don't want to derail this topic, but how can you have 'hidden layers', that don't show up in the Layers window? You make layers and somehow 'hide' them? Just asking out of curiosity...this is baffling to me. 🤔 My Art Gallery | My Shape Packs | ShapeMaker Mini Tut | Air Bubble Stained Glass Chrome Text with Reflections | Porcelain Text w/ Variegated Coloring | Realistic Knit PatternOpalescent Stained Glass | Frosted Snowman Cookie | Leather Texture | Plastic Text | Silk Embroidery Visit my Personal Website "Never, ever lose your sense of humor - you'll live longer" Link to comment Share on other sites More sharing options...
Seerose Posted July 17, 2019 Share Posted July 17, 2019 @toe_head2001 and @Ego Eram Reputo! I am with the @lynxster4 same opinion. What's the point of the hidden planes? Live as if you were to die tomorrow. Learn as if you were to live forever. Gandhi Link to comment Share on other sites More sharing options...
Pixey Posted July 17, 2019 Share Posted July 17, 2019 I can confirm that: 1. Rick's works fine. 2. Toe's only works if all layers are checked. Fixed As for layers, I always got rid of (deleted) any unwanted layers before I went to Save As, because if not, those layers messed up the flow of the gif. How I made Jennifer & Halle in Paint.net My Gallery | My Deviant Art "Rescuing one animal may not change the world, but for that animal their world is changed forever!" anon. Link to comment Share on other sites More sharing options...
toe_head2001 Posted July 17, 2019 Share Posted July 17, 2019 11 minutes ago, Pixey said: 2. Toe's only works if all layers are checked. Did you download the newer build I posted yesterday? The layers issue should only be in the build from two days ago. (September 25th, 2023) Sorry about any broken images in my posts. I am aware of the issue. My Gallery | My Plugin Pack Layman's Guide to CodeLab Link to comment Share on other sites More sharing options...
Pixey Posted July 17, 2019 Share Posted July 17, 2019 Now working fine @toe_head2001. I'd forgotten to change the .pdb as well 😱 🙀 Many thanks for fixing this Plugin. It's very much appreciated How I made Jennifer & Halle in Paint.net My Gallery | My Deviant Art "Rescuing one animal may not change the world, but for that animal their world is changed forever!" anon. Link to comment Share on other sites More sharing options...
toe_head2001 Posted July 17, 2019 Share Posted July 17, 2019 4 hours ago, lynxster4 said: .... how can you have 'hidden layers' ... Hidden = Non-visible = Unchecked Different ways to say the same thing. (September 25th, 2023) Sorry about any broken images in my posts. I am aware of the issue. My Gallery | My Plugin Pack Layman's Guide to CodeLab Link to comment Share on other sites More sharing options...
Pixey Posted July 17, 2019 Share Posted July 17, 2019 Now that it is fixed can I, or someone, change the Zip on Midora's page ? After that, I can update my Tutorial on the subject too How I made Jennifer & Halle in Paint.net My Gallery | My Deviant Art "Rescuing one animal may not change the world, but for that animal their world is changed forever!" anon. Link to comment Share on other sites More sharing options...
Ego Eram Reputo Posted July 17, 2019 Share Posted July 17, 2019 Go for it Pixey! ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
Gifcat Posted August 30, 2019 Share Posted August 30, 2019 (edited) I see this one is the current thread, I stupidly posted in the old one. All seems to work until saving, I cannot save gifs ("there was an error while saving the file"). This are the details. Application version: paint.net 4.2.1 System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource) at PaintDotNet.Data.Quantize.Quantizer.ReplacePassWithDithering(BitmapData in32Data, List`1 lc, Int32 width, Int32 height, Int32 ditherLevel, ProgressEventHandler progressCallback) in C:\src\github\ImAGIF.FileType\PaintDotNet\Data\Quantize\Quantizer.cs:line 418 at PropertyBasedFileTypes.ImAgifFileType.DoSave(Document input, Stream output, PropertyBasedSaveConfigToken token, Surface scratchSurface, ProgressEventHandler progressCallback) in C:\src\github\ImAGIF.FileType\PropertyBasedFileTypes\ImAgifFileType.cs:line 275 at PropertyBasedFileTypes.ImAgifFileType.OnSaveT(Document input, Stream output, PropertyBasedSaveConfigToken token, Surface scratchSurface, ProgressEventHandler progressCallback) in C:\src\github\ImAGIF.FileType\PropertyBasedFileTypes\ImAgifFileType.cs:line 542 at PaintDotNet.FileType.Save(Document input, Stream output, SaveConfigToken token, Surface scratchSurface, ProgressEventHandler callback, Boolean rememberToken) in D:\src\pdn\src\Data\FileType.cs:line 276 at PaintDotNet.Dialogs.SaveConfigDialog.<>c__DisplayClass48_0.<UpdatePreviewAsync>b__0() in D:\src\pdn\src\PaintDotNet\Dialogs\SaveConfigDialog.cs:line 604 at System.Threading.Tasks.Task.Execute() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at PaintDotNet.Dialogs.SaveConfigDialog.<UpdatePreviewAsync>d__48.MoveNext() in D:\src\pdn\src\PaintDotNet\Dialogs\SaveConfigDialog.cs:line 623 Any ideas? It's simple 2 frame gifs. I can't see what could go wrong. Edited August 30, 2019 by Gifcat Link to comment Share on other sites More sharing options...
toe_head2001 Posted August 30, 2019 Share Posted August 30, 2019 @Gifcat, please re-download the plugin from here: https://forums.getpaint.net/topic/31629-animated-images/ I have ensured that page now has the corrected build. Let us know if it works. 1 (September 25th, 2023) Sorry about any broken images in my posts. I am aware of the issue. My Gallery | My Plugin Pack Layman's Guide to CodeLab Link to comment Share on other sites More sharing options...
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