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Paint.net freezes, Taskmanager says deadlocked


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1.  Please tell us more about your Computer system.

2. Which version of Paint you are using.

3. Do you have the Store bought version of Paint.net, or the Classic?

30b8T8B.gif

How I made Jennifer & Halle in Paint.net

My Gallery | My Deviant Art

"Rescuing one animal may not change the world, but for that animal their world is changed forever!" anon.

 
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Application    paint.net 4.1.6 (Final 4.106.7016.38074)
Build Date    Monday, 18 March 2019
Install type    Classic
    
Hardware accelerated rendering (GPU)    True
Animations    True
DPI    96 (1.00x scale)
Language    en-GB
    
OS    Windows 10 Home x64 (10.0.17134.0) (0x65)
.NET Runtime    4.0.30319.42000
Physical Memory    6 029 MB
    
CPU    Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz
    Speed    ~2594 MHz
    Cores / Threads    2 / 4
    Features    SSE, SSE2, SSE3, SSSE3, SSE4_1, SSE4_2, AVX
    
Video Card    Intel(R) HD Graphics 4000
    Dedicated Video RAM    32 MB
    Dedicated System RAM    0 MB
    Shared System RAM    1 760 MB
    Vendor ID    0x8086
    Device ID    0x0166
    Subsystem ID    0x14771043
    Revision    9
    LUID    0x0000B049
    Flags    SupportNonMonitoredFences, KeyedMutexConformance
    Graphics Preemption    DmaBufferBoundary
    Compute Preemption    ThreadGroupBoundary
    Outputs    1
    Feature Level    Direct3D_11_0
    DXGI Formats    A8_UNorm, B8G8R8A8_UNorm, R16G16B16A16_UNorm, R16G16B16A16_Float, R32G32B32A32_Float
    Buffer Precision    UNorm8bpc, UNorm8bpcSrgb, UNorm16bpc, Float16bpc, Float32bpc
    
Video Card    NVIDIA GeForce GT 750M
    Dedicated Video RAM    4 066 MB
    Dedicated System RAM    0 MB
    Shared System RAM    3 014 MB
    Vendor ID    0x10DE
    Device ID    0x0FE4
    Subsystem ID    0x14771043
    Revision    161
    LUID    0x0000B33F
    Flags    AcgCompatible, SupportMonitoredFences, SupportNonMonitoredFences, KeyedMutexConformance
    Graphics Preemption    DmaBufferBoundary
    Compute Preemption    DmaBufferBoundary
    Outputs    0
    Feature Level    Direct3D_11_0
    DXGI Formats    A8_UNorm, B8G8R8A8_UNorm, R16G16B16A16_UNorm, R16G16B16A16_Float, R32G32B32A32_Float
    Buffer Precision    UNorm8bpc, UNorm8bpcSrgb, UNorm16bpc, Float16bpc, Float32bpc
    
Video Card    Microsoft Basic Render Driver
    Dedicated Video RAM    0 MB
    Dedicated System RAM    0 MB
    Shared System RAM    3 014 MB
    Vendor ID    0x1414
    Device ID    0x008C
    Subsystem ID    0x00000000
    Revision    0
    LUID    0x0000B25E
    Flags    Software, AcgCompatible, SupportMonitoredFences, SupportNonMonitoredFences, KeyedMutexConformance
    Graphics Preemption    InstructionBoundary
    Compute Preemption    InstructionBoundary
    Outputs    0
    Feature Level    Direct3D_12_1
    DXGI Formats    A8_UNorm, B8G8R8A8_UNorm, R16G16B16A16_UNorm, R16G16B16A16_Float, R32G32B32A32_Float
    Buffer Precision    UNorm8bpc, UNorm8bpcSrgb, UNorm16bpc, Float16bpc, Float32bpc

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It seems the problem may be with the print dialog, as I've started receiving error messages any time I try to print a photo, regardless of the program. I'll try to see if I can fix it, and then try to reproduce the deadlock.

pdnerror8.png

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