HyReZ

2 Frame GIF Animation

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I created this 'One Page Tutorial' this morning:

Plugin used:  
ImAGIF 
2_Frame_Animation.jpg

Here is the result:
2_Frame_Animation.gif

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<3 @HyReZ!

 

I've tried. When saving there is always error message. Of course I didn't understand.

 

Application version: paint.net 4.1.7 (α 4.107.7079.30132)  

System.MissingMethodException: Method not found: 'Int32 PaintDotNet.Data.Quantize.PaletteTable.FindClosestPaletteIndex(System.Drawing.Color)'.    at PropertyBasedFileTypes.ImAgifFileType.OnSaveT(Document input, Stream output, PropertyBasedSaveConfigToken token, Surface scratchSurface, ProgressEventHandler progressCallback)    at PaintDotNet.FileType.Save(Document input, Stream output, SaveConfigToken token, Surface scratchSurface, ProgressEventHandler callback, Boolean rememberToken) in D:\src\pdn\src\Data\FileType.cs:line 353    at PaintDotNet.Dialogs.SaveConfigDialog.<>c__DisplayClass48_0.<UpdatePreviewAsync>b__0() in D:\src\pdn\src\PaintDotNet\Dialogs\SaveConfigDialog.cs:line 604    at System.Threading.Tasks.Task.Execute() --- End of stack trace from previous location where exception was thrown ---    at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()    at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)    at PaintDotNet.Dialogs.SaveConfigDialog.<UpdatePreviewAsync>d__48.MoveNext() in D:\src\pdn\src\PaintDotNet\Dialogs\SaveConfigDialog.cs:line 623

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I am sure that I can't tell what is going on in your error log.

I have not installed the current Paint.NET Alpha (α 4.107.7079.30132).

I have successfully used Midora's AGIF Plugin with earlier versions of Paint.NET

and with more complicated animations than the one explained in this tutorial.
The plugin may have to be re-coded to perform in the newer PDN versions.

 

My hope is that some of our forum members can help get to a solution

to this problem that you are experiencing!

Edited by HyReZ
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I am using the same version as @Seerose and it works fine.

 

jump-out-2.gif

 

As @Seerose made it up to the point of saving - it means she must have the correct things in the correct folders?

 

Perhaps @toe_head2001 or @BoltBait or any other computer savvy gobbledegook reader, can shed some light on the error message 😁

 

 

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Rule #1 when it comes to plugin problems:

 

Make sure the plugin you're using is the latest version.

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18 minutes ago, Seerose said:

<3 @HyReZ! <3 @Pixey! <3 @BoltBait!

 

Thanks to all so much for stopping by to comment
All plugins are up-to-date. Nevertheless I can not save picture. :cake: :cake: :cake::coffee: :coffee: :coffee:

 

Just for interest @Seerose can you try to do this tutorial and see if it works.

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@Seerose
Are you able to save the project as a PDN file or does it only happen when saving to AGIF ?

Edited by HyReZ

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@HyReZ I believe @Seerose's problem is when she tries to Save As:    Animated GIF (*.agif)

 

I suggested she try the other tutorial as the settings will be different to yours.  It was just an idea to see what happens.

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@Pixey
I changed two settings from those that are default. I dropped the amount of colors to 8 and the Threshold alpha to 255 transparency.
She can reset back to default with tab at the bottom of the save option.

BTW:
What settings did you use?

Edited by HyReZ

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@HyReZ when I made the Jump Out gif, I used your settings exactly as yours and it worked just fine.  So it's a mystery as to why @Seerosecan't get it to save 😨

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Also @Seerose double check you have the .dll's and the .dlc's in the File Types Folder:

 

File-Type-Folder.png

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plastic-text-2.gif

 

All my plugins are up to date and initially the first .agif saved fine.  Made some changes and got the same error message as Seerose.

Shutdown PDN and not had any problems

 

The only thing I did differently before the error,  was play with slider settings and have the top layer highlighted when saving ?

But that can't be it

 

Anyways - concise and to the point tutorial

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56 minutes ago, Pixey said:

 

File-Type-Folder.png


I see that you have the AminGIF.dll in you Filetype folder, yet you had no problem with your project.
In the readme document of the ImAGIF plugin, 
Midora states:

"Follow the instructions carefully
- Unzip the archive
- Copy the two files ImAGIF.FileType.dll/.dlc to the Paint.NET\FileTypes\ folder
  (a typical location is C:\Program Files\paint.net\FileTypes).
- To avoid conflicts with other filetype plugins which support the same 
  extension you should remove or disable them (
i.e. AnimGIF.dll).
To verify the installation you should restart Paint.NET and check that in the 
filetype popup of the open file selector dialog is an entry starting with AGIF."


The mystery persist!

@welshblue

Nice job!

BTW:
ImGIF processes the project from the bottom layer up

Edited by HyReZ

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Yes, I know the other dll is still in there, but it doesn't affect anything.  As you say - we have a conundrum going on :)

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I just occured to me to ask if Seerose has the ImAGIF filetype dll's in another folder by mistake?

Edited by HyReZ
Correcting spelling and adding more nfo!
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@Seerose

I was trying to find out if you had the same files in two locations within Paint.NET.

That could cause a conflict!

I am mentally testing a variety of possiblities for your problem.

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Good_Work.gif

I increased the frame timing to 1000ms (1 sec) so you have longer to read each frame

Edited by HyReZ
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