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Troy

Bug: Control/Shift + S = Instant Replay OFF

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Bug: When you try and use the shortcut keys for "Save as" you get Instant Replay OFF. Annoying! 

 

Application	paint.net 4.1.6 (Final 4.106.7016.38074)
Build Date	Monday, March 18, 2019
Install type	Classic
	
Hardware accelerated rendering (GPU)	True
Animations	True
DPI	96 (1.00x scale)
Language	en-US
	
OS	Windows 10 Pro x64 (10.0.17134.0) (0x30)
.NET Runtime	4.0.30319.42000
Physical Memory	16,340 MB
	
CPU	Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
    Speed	~4008 MHz
    Cores / Threads	4 / 8
    Features	SSE, SSE2, SSE3, SSSE3, SSE4_1, SSE4_2, AVX, AVX2
	
Video Card	AMD Radeon (TM) R9 Fury Series
    Dedicated Video RAM	4,071 MB
    Dedicated System RAM	0 MB
    Shared System RAM	8,170 MB
    Vendor ID	0x1002
    Device ID	0x7300
    Subsystem ID	0x0B361002
    Revision	200
    LUID	0x00009615
    Flags	AcgCompatible, SupportMonitoredFences, KeyedMutexConformance
    Graphics Preemption	DmaBufferBoundary
    Compute Preemption	DmaBufferBoundary
    Outputs	1
    Feature Level	Direct3D_12_0
    DXGI Formats	A8_UNorm, B8G8R8A8_UNorm, R16G16B16A16_UNorm, R16G16B16A16_Float, R32G32B32A32_Float
    Buffer Precision	UNorm8bpc, UNorm8bpcSrgb, UNorm16bpc, Float16bpc, Float32bpc
	
Video Card	Microsoft Basic Render Driver
    Dedicated Video RAM	0 MB
    Dedicated System RAM	0 MB
    Shared System RAM	8,170 MB
    Vendor ID	0x1414
    Device ID	0x008C
    Subsystem ID	0x00000000
    Revision	0
    LUID	0x0000A21A
    Flags	Software, AcgCompatible, SupportMonitoredFences, KeyedMutexConformance
    Graphics Preemption	InstructionBoundary
    Compute Preemption	InstructionBoundary
    Outputs	0
    Feature Level	Direct3D_12_1
    DXGI Formats	A8_UNorm, B8G8R8A8_UNorm, R16G16B16A16_UNorm, R16G16B16A16_Float, R32G32B32A32_Float
    Buffer Precision	UNorm8bpc, UNorm8bpcSrgb, UNorm16bpc, Float16bpc, Float32bpc

 

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Are you saying when you press Ctrl+S in Paint.NET, another program recognizes it as a Global Hotkey?  (that would not be a bug in either program)

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Change Save Instant Replay Hotkey in Radeon Relive to something different then.

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Lots of apps use Ctrl+Shift+S. Can't really blame Paint.NET for trying to add features and use available shortcut keys.

 

Solution is what Zagna says: reconfigure the other app.

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Also, pro tip for future posting: almost nobody knows what "Instant Replay" is. Thankfully Zagna knew it was a Radeon Relive feature (whatever that is). Including that information from the start will help speed things up.

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On 5/5/2019 at 6:31 AM, Rick Brewster said:

Also, pro tip for future posting: almost nobody knows what "Instant Replay" is. Thankfully Zagna knew it was a Radeon Relive feature (whatever that is). Including that information from the start will help speed things up.

 

On 5/5/2019 at 4:14 AM, Zagna said:

Change Save Instant Replay Hotkey in Radeon Relive to something different then.

 

Thank you both. Seems like I did a graphics card update, and it took over my hotkey for Paint.net without my permission. I know which one is more important! I disabled it immediately. User error! Back to using my old shortcut. Thank you both!

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BTW, you should check on your forum post next time before you spam my blog and Twitter with the same question ... a full week after we answered you

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