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Does an "effect wrap around" feature/plugin exist?


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   I sometimes work on "looping" textures for a Minecraft texture pack (ha don't judge, thanks), and when I use any blur or distortion effect, the edges of the image are always obvious to spot. I've looked around for something that would loop effects around to fix this in the program itself and online, but for the life of me I can not find anything! I have a temporary solution where I copy the image into a 3x3 grid of itself, using the effect, and taking the one in the middle... this solution seems a little convoluted though. I could very well just be blind and overlooked something that allows me to do this, or perhaps I don't even have a good keyword that describes this.

 

   Is there a feature or some obscure plugin that I overlooked that can achieve what I'm looking for? Thank you in advance!

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Hello @OriDargonfaxe and welcome to the forum :)

 

From your description I'm thinking that you either want an effect to wrap around your image, or that you want smoother edges?

 

If smoother edges, here is the Plugin for you called AA's Assistant.

 

If you want the image to be curved, or loop around then I think it would be helpful for us to see an example of what you want.

 

You can save an example picture to a host site, like Imgur or Postimage and then copy the code and post it here :)

30b8T8B.gif

How I made Jennifer & Halle in Paint.net

My Gallery | My Deviant Art

"Rescuing one animal may not change the world, but for that animal their world is changed forever!" anon.

 
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The 4 ways to do seamless textures:

- Always use symmetrical tools. Something like Gaussian blur will ruin symmetry.

- Correct for errors caused by non-symmetrical tools by using a 3x3 grid of the same image and ensuring center one is seamless.

- Fake it by blending top/bottom and left/right with pixels from the other side using a transparency gradient.

- Fake it by copying a lot of pieces of the image to the edges, wrapping around. Good for e.g. beach rocks, flowers, etc.

 

Paint.NET doesn't have seamless texture support in mind, so 1st strategy isn't easy. 2nd strategy has always been my go-to when I wanted a seamless texture in Paint.NET. 3rd strategy is never as good as having symmetry in the first place and it can affect the appearance of the texture, but Blend Seams is the plugin to do that. 4th strategy depends on the image you're working with and how good you or the algorithm works; there are no plugins that do that in Paint.NET right now.

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Hi @OriDargonfaxe  :)

 

If you are just wanting to use a gaussian blur, try this:

 

 

Some of the Distort plugins have 'wrap' features, but not all.  If not, then @Joshua Lamusga's suggestions may be the best.

 

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No one has pointed you to 

 

And 

 

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7 hours ago, Pixey said:

Hello @OriDargonfaxe and welcome to the forum :)

 

From your description I'm thinking that you either want an effect to wrap around your image, or that you want smoother edges?

 

If smoother edges, here is the Plugin for you called AA's Assistant.

 

If you want the image to be curved, or loop around then I think it would be helpful for us to see an example of what you want.

 

You can save an example picture to a host site, like Imgur or Postimage and then copy the code and post it here :)

 

I say looped around as in: the chosen effect, such as Gaussian blur,  bleeds through the wall of the entire image/selection as if it were a tiled image, so it would naturally smooth it out. I usually make it a 3x3 tiled image to do this manually, but I feel as if someone would have made a plugin for this convoluted method or I overlooked a feature. (it's hard to show an example of I mean through screenshots, but I hope you understand now.)

 

6 hours ago, Joshua Lamusga said:

 

The 4 ways to do seamless textures:

- Always use symmetrical tools. Something like Gaussian blur will ruin symmetry.

- Correct for errors caused by non-symmetrical tools by using a 3x3 grid of the same image and ensuring center one is seamless.

- Fake it by blending top/bottom and left/right with pixels from the other side using a transparency gradient.

- Fake it by copying a lot of pieces of the image to the edges, wrapping around. Good for e.g. beach rocks, flowers, etc.

 

Paint.NET doesn't have seamless texture support in mind, so 1st strategy isn't easy. 2nd strategy has always been my go-to when I wanted a seamless texture in Paint.NET. 3rd strategy is never as good as having symmetry in the first place and it can affect the appearance of the texture, but Blend Seams is the plugin to do that. 4th strategy depends on the image you're working with and how good you or the algorithm works; there are no plugins that do that in Paint.NET right now.

 

I usually use a noise effect along with a Gaussian blur to help make some textures and actually use the second method to make the slightly blurred image.

 

3 hours ago, lynxster4 said:

Hi @OriDargonfaxe  :)

 

If you are just wanting to use a gaussian blur, try this:

 

 

Some of the Distort plugins have 'wrap' features, but not all.  If not, then @Joshua Lamusga's suggestions may be the best.

 

 

This actually helps a lot, thanks! Though I wish the effect bled through to the opposite side...

 

3 hours ago, Ego Eram Reputo said:

No one has pointed you to 

 

And 

 

 

I'll look into these two, thank you!

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Aha - I understand now what you mean @OriDargonfaxe :)

 

I found this tutorial video on the subject using paint.net, I suggest you jump to speed 2:30.

 

https://www.youtube.com/watch?v=1OJKh6o4Af8

 

And the Plugin he uses can be found here:

https://forums.getpaint.net/topic/106712-blend-seams-for-smoothing-out-pesky-seams-on-textures/

So many great answers on this thread for you .............. and for me ?

 

 

30b8T8B.gif

How I made Jennifer & Halle in Paint.net

My Gallery | My Deviant Art

"Rescuing one animal may not change the world, but for that animal their world is changed forever!" anon.

 
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