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Posted

When using Windows PC, I know that if I use CTRL + [ or ] to decrease/increase the size of the brush.  However, when running PDN inside Parallel that is installed with Windows 10, the keyboard shortcut does not work.  When I use the bracket, it decrease/increaste -/+ by 1.  I am not sure if this a bug or an issue of running inside a virtual machine.

 

 

 

  • 1 month later...
Posted

Same issue with PDN v4.1.2 where the shortcut combo of CTRL+brackets aren't changing the brush size.  Pressing bracket will work but not with the CTRL and bracket combo.  Here are my specs:

 

Quote

Application    paint.net 4.1.2 (Final 4.102.6869.38021)
Build Date    October 22, 2018
Install type    Classic
    
Hardware accelerated rendering (GPU)    True
Animations    False
DPI    96.00 (1.00x scale)
Language    en-US
    
OS    Windows 10 Education x64 (10.0.17134.0) (0x79)
.NET Runtime    4.0.30319.42000
Physical Memory    2,047 MB
    
CPU    Intel(R) Core(TM) i5-4570R CPU @ 2.70GHz
    Speed    ~2694 MHz
    Cores / Threads    2 / 2
    Features    DEP, SSE, SSE2, SSE3, SSSE3, SSE4_1, SSE4_2, XSAVE
    
Video Card    Parallels Display Adapter (WDDM)
    Dedicated Video RAM    256 MB
    Dedicated System RAM    0 MB
    Shared System RAM    256 MB
    Vendor ID    0x1AB8
    Device ID    0x4005
    Subsystem ID    0x04001AB8
    Revision    0
    LUID    0x00006CEA
    Flags    SupportNonMonitoredFences
    Graphics Preemption    DmaBufferBoundary
    Compute Preemption    DmaBufferBoundary
    Outputs    1
    Feature Level    Direct3D_10_1
    DXGI Formats    A8_UNorm, B8G8R8A8_UNorm, R16G16B16A16_UNorm, R16G16B16A16_Float, R32G32B32A32_Float
    Buffer Precision    UNorm8bpc, UNorm8bpcSrgb, UNorm16bpc, Float16bpc, Float32bpc
    
Video Card    Microsoft Basic Render Driver
    Dedicated Video RAM    0 MB
    Dedicated System RAM    0 MB
    Shared System RAM    1,023 MB
    Vendor ID    0x1414
    Device ID    0x008C
    Subsystem ID    0x00000000
    Revision    0
    LUID    0x00006DF7
    Flags    Software, AcgCompatible, SupportMonitoredFences, SupportNonMonitoredFences, KeyedMutexConformance
    Graphics Preemption    InstructionBoundary
    Compute Preemption    InstructionBoundary
    Outputs    0
    Feature Level    Direct3D_12_1
    DXGI Formats    A8_UNorm, B8G8R8A8_UNorm, R16G16B16A16_UNorm, R16G16B16A16_Float, R32G32B32A32_Float
    Buffer Precision    UNorm8bpc, UNorm8bpcSrgb, UNorm16bpc, Float16bpc, Float32bpc

 

 

 

 

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