Wolf Posted March 23, 2018 Posted March 23, 2018 Hello fellow painters. I have been searching youtube for a tutorial on how to make a font that is raised and it has an artificial reflection. That is it looks a bit like a mirror when it is complete. I have uploaded my favourite example of what I am talking about. It is a cool text effect and it is used for novel cover. Quote
Maximilian Posted March 23, 2018 Posted March 23, 2018 One of our members, welshblue, is about to post a tutorial on glass-looking text that may be of use to your purpose, probably over this weekend as he states near the end of his Metallic Marble Text tutorial (which probably can also suit your needs). Welcome to the forum, btw But if you are in a hurry, you can try dipstick's recently created glass font which you can find in this post in the same thread. 1 Quote
Wolf Posted March 23, 2018 Author Posted March 23, 2018 You the man Maximilian, thank you. I will wait for that tutorial and check this post out. Thank you for the welcome. 1 Quote
Wolf Posted March 23, 2018 Author Posted March 23, 2018 That glass effect is very cool and I believe that it will do if the tutorial goes another way. I can't wait to see this tutorial. Quote
MJW Posted March 23, 2018 Posted March 23, 2018 If the text in this comment is similar to what you're looking for, I can tell you how to do it. Also take a look at some examples in the comments that follow. Quote
Wolf Posted March 25, 2018 Author Posted March 25, 2018 On 23/03/2018 at 7:46 PM, MJW said: If the text in this comment is similar to what you're looking for, I can tell you how to do it. Also take a look at some examples in the comments that follow. This first one you mentioned came the closest MJW, I love the way the reflective areas are raised. I would certainly use that. I just need to make the reflection look at little more like silverware. https://s26.postimg.org/hm96ex8ix/Reflection_Map_Title.png Quote
Wolf Posted March 25, 2018 Author Posted March 25, 2018 On 24/03/2018 at 12:31 PM, welshblue said: The first few steps HERE could help you on your way. If you want it more chiselled like your example, run Splinter twice. Great book The Rats ... love James Herbert books I love James Herbert too. I can use that glass for this. Again, I just need to make the reflection look at little more like silverware. What should I do? Quote
MJW Posted March 27, 2018 Posted March 27, 2018 Here are some instructions for producing this type of text: There are many variations. I tried to keep this as simple as possible. First you need a reflection map. I started with an equirectangular map I often use of (I believe) a Roman aqueduct. Download and save it, then load it into PDN. Convert it to black and white using Adjustments>Black and White. Then apply an 8 pixel blur with Effects>Gaussian Blur. The B&W conversion is so that the text will be silver-like. The blur helps reduce aliasing. Create a new 800x600 image. Use the Text tool to type black text on a white background. I used 96 point Teen with Bold enabled. (Thick text usually looks better.) Apply Adjustments>Invert Colors to produce white text on a black background. Copy the image to the Clipboard. Blur the text using Effects>Gaussian Blur. Set the Radius to 8. Run BoltBait's Paste Alpha plugin, Effects>Object>Paste Alpha. The Alpha Source should be (the default) Clipboard shades of gray. You'll now have text on a transparent background. Add a layer containing artwork or a solid color under the text layer. Otherwise, it's hard to judge the results. I usually use a black layer. Copy the reflection map to the clipboard. On the text layer, run Effects>Height Map>Texture Shader. For the example, I used the following settings: Image: Clipboard Clipboard Image Offset: 0.000, 0.2500 Clipboard Image Rotation: 0.00 Clipboard Image Mapping Method: Reflection Map (Equirectangular) Divide Mapping Displacement by Ten: Unchecked Mapping Displacement: 1.000 Divide Texture Height Scale by Ten: Checked Texture Height Scale: 50 Texture Height Curvature: 0.000 Ambient Light Color: 255, 255, 255 Directional Light Color: 255, 255, 255 Directional Light Direction: 0.0, -150.0, 40.0 Directional Light Intensity: 1.000 Specularity: 0.500 Specular Concentration (Exponent): 45.00 Antialias: Checked Antialias Quality: 4 (might change to 6 for the final image version -- higher is usually better, but also slower.) Changing the Clipboard Image Offset, Clipboard Image Rotation, Texture Height Scale Texture Curvature, lighting, etc. will greatly modify the resulting image. I just play around with the settings until I find something I like. You can also use a different reflection map. I really like the look of the text when using the colored reflection map, but I know that's not the style you're going for. The amount and type of blur to apply to the text depends on the type and size of the text, and the desired result. In the Texture Scaler thread, I describe how the Texture Smoother and Texture Scaler can be used to smooth the text. For pure mirror reflection, use only Ambient Light. I think it usually looks better with some, or even a majority of, Directional Light. 1 2 Quote
Wolf Posted March 31, 2018 Author Posted March 31, 2018 You the man MJW, I will put that to work immediately. Thank you once again. Quote
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