pdn-user Posted February 15, 2018 Share Posted February 15, 2018 At least with Windows 10 you find ".dib" as alternative file extension for Bitmaps. These are rendered as normal bitmap in the Windows Explorer. Current behavior with PDN 4.0.21: * open file: extension "*.dib" not shown * manually choose file: error message "image format unknown..." * manually rename file to *.bmp: file can be opened without any problem Windows 10 Paint, Paint 3D (and IrfanView) opens all *.dib as *.bmp - is it possible to add the same behavior to PDN (without installing the following plugin)? Quote Link to comment Share on other sites More sharing options...
Rick Brewster Posted February 18, 2018 Share Posted February 18, 2018 What exactly do you need DIB for? Are you just asking for completeness or do you have some task that makes use of it? And why would you need it built-in if there's already a plugin for it? Quote The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html Link to comment Share on other sites More sharing options...
yannick124 Posted March 9, 2019 Share Posted March 9, 2019 I also need it. I am making a pokemon fangame rom (actively avoiding the word Spoiler "hack" ) and I want to edit my exported map images from Emerald to be used in FireRed. Quote Link to comment Share on other sites More sharing options...
BoltBait Posted March 9, 2019 Share Posted March 9, 2019 40 minutes ago, yannick124 said: I also need it. Just use this plugin: https://forums.getpaint.net/topic/111550-windows-imaging-component-wic-plugin Quote Download: BoltBait's Plugin Pack | CodeLab | and a Free Computer Dominos Game Link to comment Share on other sites More sharing options...
pdn-user Posted June 27, 2019 Author Share Posted June 27, 2019 (edited) > And why would you need it built-in if there's already a plugin for it? The main point is: a DIB is actually a BMP (you can currently edit it if renaming dib->bmp, use Paint.net, save, rename back) and it therefore looks as only the file filter and the internal recognition by file extension has to be added. Why should one add an additional extension (that adds code which may have performance/stability issues, isn't updated along the main program) if the main program can handle it without big changes? Additional: " Some file extensions can also be covered by other plugins" - no/less plugins means no/less conflicts Edited June 27, 2019 by pdn-user Quote Link to comment Share on other sites More sharing options...
Rick Brewster Posted June 27, 2019 Share Posted June 27, 2019 This is already supported in 4.2. Install the beta and you're good to go. Quote The Paint.NET Blog: https://blog.getpaint.net/ Donations are always appreciated! https://www.getpaint.net/donate.html Link to comment Share on other sites More sharing options...
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