MisterAqua Posted November 27, 2017 Share Posted November 27, 2017 (edited) I want to make a video or a gif about an image. I want my image to be gradually twisted with the "polar inversion". How to make an algorithm like this : float i = 0; while( i != 4) { apply Polar Inversion (Quantity : i); save image as "MyImage"+i+".png"; revert to the original image; i = i + 0.1 } how to do this automaticly? Edited November 27, 2017 by MisterAqua Correct code Quote Link to comment Share on other sites More sharing options...
Ego Eram Reputo Posted November 27, 2017 Share Posted November 27, 2017 Paint.net cannot be automated in this way. Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
MisterAqua Posted November 28, 2017 Author Share Posted November 28, 2017 Do you know any software that could do that ? Quote Link to comment Share on other sites More sharing options...
Ego Eram Reputo Posted November 28, 2017 Share Posted November 28, 2017 Sorry, no. If I was doing this I'd bite the bullet and do it manually. Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
MisterAqua Posted November 28, 2017 Author Share Posted November 28, 2017 300 images by hand :..( No way to code an effects. At least how do this effect work (maybe coding python to reproduce the effect) Quote Link to comment Share on other sites More sharing options...
MadJik Posted November 28, 2017 Share Posted November 28, 2017 Reading your code I count 40 images. For my gif I use a screenshot capture. It saves each frames with a number... Quote My DeviantArt | My Pictorium | My Plugins | Donate via Paypal Link to comment Share on other sites More sharing options...
MisterAqua Posted November 28, 2017 Author Share Posted November 28, 2017 Sorry, my code should be 0.01 instead of 0.1 Quote Link to comment Share on other sites More sharing options...
MadJik Posted November 28, 2017 Share Posted November 28, 2017 Then you understand that @Ego Eram Reputo could suggest to do it manually for "only" 40 slides. Still I count now 400 images to handle with. Have you already use an animated gif program with as much as 400 images? What is the size of 1 single image in pixel ? x400 ? 1 Quote My DeviantArt | My Pictorium | My Plugins | Donate via Paypal Link to comment Share on other sites More sharing options...
Ego Eram Reputo Posted November 29, 2017 Share Posted November 29, 2017 Have you tried Irfanview? Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
MisterAqua Posted November 29, 2017 Author Share Posted November 29, 2017 I talk about gif but just want a nice, big and fluid animation. it is 4000x2000, and i want at least 40fps during 3sec. I think i will do 120 images. I downloaded IrfranView, but how could it help me ? Quote Link to comment Share on other sites More sharing options...
MadJik Posted November 29, 2017 Share Posted November 29, 2017 4000x2000 you should forget about screenshots if you don't have a screen with that resolution! Quote My DeviantArt | My Pictorium | My Plugins | Donate via Paypal Link to comment Share on other sites More sharing options...
MisterAqua Posted November 29, 2017 Author Share Posted November 29, 2017 I'm not making screen shot ? I'm going to calculate a reasonable rate for having a fluid animation without losing quality. How does the polar inversion work ? I wonder : translate coordonate in polar coordonates. Remplace all the pixel by the (1/x) th one. Translate new image from polar to orthogonal I'm i right ? Quote Link to comment Share on other sites More sharing options...
MisterAqua Posted November 30, 2017 Author Share Posted November 30, 2017 I founded a C/C++ librairy to edit and save images. I just need the exact formula of the polar inversion (either reflect or either warp mode) Quote Link to comment Share on other sites More sharing options...
Ego Eram Reputo Posted November 30, 2017 Share Posted November 30, 2017 Google it. Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
MisterAqua Posted December 1, 2017 Author Share Posted December 1, 2017 (edited) I didn't find something on google about polar inversion. I "prit mon mal en patience" and i rendered 90 frames of 2560 * 1440. 30 frames left :/. Edited December 1, 2017 by MisterAqua Quote Link to comment Share on other sites More sharing options...
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