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paint.net is now available on the Windows Store!


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14 hours ago, Rick Brewster said:

Why did this become the established protocol for that library?

I'm not sure why Martin did it that way. He hasn't been around the forum for most of this year so we can't ask him.

 

15 hours ago, toe_head2001 said:

You can put the OptionBasedLibrary DLL files in the Effects folder, and his plugins will work just fine. 

Excellent. Thanks for the tip.

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2 hours ago, welshblue said:

I'm presuming that anyone who has made the transition to the Store version has copied across the plugins from the old effects folder etc.

 

Fair warning: Microsoft HATES the fact that Rick has users putting code in the My Documents directory and may make him change that.

 

That's what we're currently working with them about...

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Download: BoltBait's Plugin Pack | CodeLab | and how about a Computer Dominos Game

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On 15/10/2017 at 1:13 PM, BoltBait said:

 

Fair warning: Microsoft HATES the fact that Rick has users putting code in the My Documents directory and may make him change that.

 

That's what we're currently working with them about...

 

The best solution I see for this is to actually have an option in the app in the settings window called "Add Plugin", that shows standard file explorer file picker, and then copies the DLL over to the sandbox data store for paint.net in [UserProfile]/AppData/Local/Packages/[Paint.net]/LocalState/

 

(Heck, could also have the list of loaded plugins in that Window for the sake of it)

 

PDN should be able to copy over to that just fine from within it's sandbox and happily load them, and seems like a better end user experience then copying DLL's into ProgramFiles anyway.

 

Of course, that doesn't help for plugin installers, but it might negate the need for them in the first place.

 

Edited by FutureLarking
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I have purchased the Windows App program and I am glad to have done it because of all the hard work that has gone into Paint.net.

However, I have a question.

I am unable to past any effects into the "C:\Program Files\WindowsApps\dotPDNLLC.paint.net_4.19.6484.0_x64__h55e3w7q8jbva" folder where it resides.

I have ownership of the folder and files, I am logged in as administrator, and I have full control.

 

Can you advise?

Destination Folder Access Is Denied.jpg

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@Large, as the instructions say:

On 9/29/2017 at 6:50 PM, Rick Brewster said:

Plugins are supported for the Store release. You just have to install them in a different location. Go to your Documents folder, create a folder called “paint.net App Files” (no quotes though), and then create a folder for each plugin type: Effects, FileTypes, and Shapes. And then put your plugins into each folder just like you’re used to with the Classic release.

 

You need to put your Effect plugins here:

%UserProfile%\Documents\paint.net App Files\Effects
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It's also documented here: https://www.getpaint.net/doc/latest/InstallPlugins.html

 

And I'd love to add something to the Settings dialog to make this a lot less cryptic. Patience please :)

The Paint.NET Blog: https://blog.getpaint.net/

Donations are always appreciated! https://www.getpaint.net/donate.html

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15 minutes ago, Rick Brewster said:

 

I've added a note to update that page. /My Documents/ is localized, the sub folders aren't.

 

Time for a plugin manager Rick? :lol:

 

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29 minutes ago, Ego Eram Reputo said:

Time for a plugin manager Rick?

 

Rick and I are working this out with the Microsoft Store team.

 

Why don't we wait and see what they propose before we make a ton of changes in paint.net and our plugin packages.

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Download: BoltBait's Plugin Pack | CodeLab | and how about a Computer Dominos Game

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<3 Hi everyone!

 

My paint.net always crashes, what do you mean, what is the cause?
I have windows 7 home version, and paint net 4.0.17

Edited by Seerose

Live as if you were to die tomorrow. Learn as if you were to live forever.

Gandhi

 

mae3426x.png

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49 minutes ago, Seerose said:

<3 Hi everyone!

 

My paint.net always crashes, what do you mean, what is the cause?
I have widows 7 home version, and paint net 4.0.17

Do you have a crash log? Click gear icon upper right corner of the program next to the  '?mark', then click Diagnostics, then click 'Open crash log folder', someone here is sure to help if you're having a problem. My paint.net is 4.0.19

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On 10/31/2017 at 4:40 AM, haiduong87 said:

Is there anyway to donate and then get the store version?

 

Send me a message and we can probably figure something out.

 

The Paint.NET Blog: https://blog.getpaint.net/

Donations are always appreciated! https://www.getpaint.net/donate.html

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  • 2 months later...
  • 4 months later...
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  • 4 weeks later...

Greetings,

 

I love PDN since years and gladly purchased the Windows Store version (yay for automatic updates), but had to go back to classic version because of an ancient UWP issue.

 

short version : I'm using a mouse and keyboard with programmable buttons, and none of these can be used with UWP.

 

long version : specific mouse and keyboards (mainly sold for gaming purposes) add shortcut keys and buttons that can be macro'd to shortcuts for specific programs. This is usually done through the mouse/keyboard drivers that monitor the active program/window and bind the keys to their relative shortcuts. For example purposes, here's some docs :

  • Logitech documentation : https://www.logitech.com/assets/51813/3/lgs-guide.pdf page 52, step 6
  • Razer documentation : http://drivers.razersupport.com/master-guides/Razer%20Nostromo%20MasterGuide.pdf page 4, step C-5

Alas, UWP programs don't have any exe files that can be linked to these profiles. The only workaround is to use a permanent profile when using an UWP app. This is an old problem (as shown in a February 2016 article : https://www.howtogeek.com/243012/why-you-shouldnt-buy-rise-of-the-tomb-raider-and-other-pc-games-from-the-windows-store/ : search for "no .exe file" ) that still has no solution and can not be solved by peripheral makers : https://www.reddit.com/r/LogitechG/comments/536snw/logitech_gaming_software_and_uwp_apps_windows_10/

 

So I'm reinstalling classic PaintDotNet and keeping my UWP license in the hope that Microsoft will work with the peripheral makers to negociate a solution. In the meantime, please do not depreciate the classic PDN :)

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  • 1 month later...
7 hours ago, greatleapingcrab said:

Hello, is there a reason why the Windows Store version doesn't install on Windows 10 Enterprise? I'd like to be able to use it on my work computer as well.

 

It should.

 

What error message are you getting?

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Download: BoltBait's Plugin Pack | CodeLab | and how about a Computer Dominos Game

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  • 1 year later...

This is a late follow-up, but the Store version does work fine on Win10 Enterprise. However, just like Win10 Home and Pro, you must be using version 1607 or newer. If you're using an older LTSB version you may be on version 15xx. 

The Paint.NET Blog: https://blog.getpaint.net/

Donations are always appreciated! https://www.getpaint.net/donate.html

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  • 1 month later...

Oh god! finally a paid version where I think everything would be premium. I always wanted to use this version as they have a much better software and a very little crash issue. I have always used the classic one and faced so many crashes. I think this paid one will make my problems disappear. I have used a lot of software for free as I do not need to pay for them,  but with this I think they are doing something better in the paid version.

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On 5/25/2018 at 2:02 AM, Rick Brewster said:

@kristinarenee, Unfortunately I can't really help you with billing problems. That's all on Microsoft. You'll need to reach out to them.

Why there should be a billing problem?. I mean isnt it an advanced billing method?. If there is a billing problem then why should we waste our dollars?. Now I am being afraid to pay via my card. What was the problem he was facing?. Is it something with like that he paid and the app did not unlock?. Please let me know.

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9 minutes ago, mariah said:

I always wanted to use this version as they have a much better software and a very little crash issue. I have always used the classic one and faced so many crashes. I think this paid one will make my problems disappear.

 

This is not true for Paint.NET.  Bugs and crashes get fixed in both the Free and Paid distributions of Paint.NET.

 

6 minutes ago, mariah said:

Now I am being afraid to pay via my card. What was the problem he was facing?

 

The Microsoft Store would not accept any payment from her. Sounds like a isolated incident, and an issue with her Microsoft account.

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