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DDS FileType Plus (10-08-2020)


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Anyone else getting a virus report from DdsFileTypePlusIO_x86.dll? Trojan:Win32/Wacatac.C!ml is what Windows Defender is yelling at me.

 

I've removed the download link for now while this is figured out.

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3 hours ago, Rick Brewster said:

Anyone else getting a virus report from DdsFileTypePlusIO_x86.dll? 

 

I recompiled the DLL and that solved the issue with Windows Defender according to VirusTotal.

I will upgrade to VS2019 and post a new build.

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  • 3 weeks later...
4 hours ago, Platinum.195 said:

Do you know when you are going to post the new build?

 

I just updated the first post with a link to the new build.

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  • 1 month later...

Hello, I have discovered an issue with the BC1 and BC7 file formats for exporting as a .dds file. The sRGB color profile options do not work correctly. When exporting as sRGB, the colors get washed out and brightened. Exporting as BC1/BC7 Linear does not have this issue. The washed out colors will not appear if the image is reloaded into paint.net after exporting, however in any other program such as Photoshop, the colors will be incorrect. I have attached images showing the issue.

 

The images on top are BC1 and BC7 Linear, while those on bottom are BC1 and BC7 sRGB respectively.

 

OSDGWmA.png

https://imgur.com/OSDGWmA

ldqNBCq.png

https://imgur.com/ldqNBCq

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On 6/8/2020 at 6:20 PM, Seerose said:

❤️ @null54!

 

Thank you very much for your effort. :cake: :coffee:

 

+1

 

Paint.NET plus DDS FileType Plus must be the most comprehensive and bug free solution to working with DDS images in a paint package we have ever had.

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  • 1 month later...

Hiya, i'm trying to save a file and for some reason i'm getting this (using latest version of paint.net and i even tried using latest plugin).

Is this normal as i cannot see what the types are named other than "DdsFileTypePlus.DdsFileFormat_...", as well as some other issues.

h7ntB6E.pngevkdg9.png

Edited by SgtBreadStick
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That looks like a corrupt installation

 

Run the following command with "Run" : paintdotnet:/repair

 

to get to "Run", press WinKey+R, or right-click on the Start button and then click on 'Run' (towards the bottom of the menu)

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  • null54 changed the title to DDS FileType Plus (09-21-2020)
  • null54 changed the title to DDS FileType Plus (09-23-2020)
  • 2 weeks later...
4 hours ago, aenseidhe said:

Hello, would you be willing to add a selection for L8 and AL8 luminance DDS files?

 

DDS files do not have a pixel format named AL8, are you referring to the A8L8 format?

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  • null54 changed the title to DDS FileType Plus (10-08-2020)

Release version 1.10.7.

Changes:

  • Add support for saving the L8, A8L8 and V8U8 formats.
  • Rename BC6H / BC7 Compression Mode to BC6H / BC7 Compression Speed.
  • Rename the Normal BC6H / BC7 compression speed to Medium.

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Hi, first of all, thanks a lot for this wonderful software, it's very lightweight and still powerful enough to accomplish all my dds edition needs.

 

Now, i have an issue with the newest version of this plugin. In previous versions of PdN i could choose the compression mode for DXT1 dds format, but now i can't do it anymore. Is there a way this option can be added again?

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3 hours ago, ElTlaloque said:

Now, i have an issue with the newest version of this plugin. In previous versions of PdN i could choose the compression mode for DXT1 dds format, but now i can't do it anymore.

 

BC1 is the same format as DXT1.

The DirectX 9 formats place the old format name at the end, in English BC1 is labeled as "BC1 (Linear, DXT1)".

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On 10/13/2020 at 4:25 PM, null54 said:

BC1 is the same format as DXT1.

The DirectX 9 formats place the old format name at the end, in English BC1 is labeled as "BC1 (Linear, DXT1)".

 

Thanks for the replay,

 

Still, i'm not sure why Compression Mode option is only enabled for BC6H and BC7, when it was available for all compressed formats before this plugin was updated to support DX 11 formats. I have been working with DDS files from some time now and it was great that i could choose the compression for DXT1, specially because some of the textures had some detailed gradients and the default compression mode would mess those up very badly.

 

Then again, if it isn't possible to enable it again for BC1/DXT1 i'll understand.

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48 minutes ago, ElTlaloque said:

Still, i'm not sure why Compression Mode option is only enabled for BC6H and BC7, when it was available for all compressed formats before this plugin was updated to support DX 11 formats.

 

The old plugin was not updated, it was replaced by a different plugin.

The "Compressor Type" setting in Dean Ashton's old plugin was an option specific to the Squish compression library that it used.

DirectXTex does not offer any compression speed options for BC1/DXT1.

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