deb10042

Crash while trying to load or save xml-settings for plugin (Shape3D)

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deb10042    1

After a long time usage of the "effects > render > Shape3D" function in paint.NET, it now stopped working after one of the recent software updates.

Up to then, I was using the function like this:

- open an image

- resize it

- press menu "effects > render >Shape3D"

- in the lower status bar of the Shape3D configuration window press "XML"

- then "Load" from a separately stored xml-file with my personal Shape3D-settings

- go on with further editing or store the rendered image file

 

Now, using current version 4.0.17 (4.17.6411.1908), the software crashes as soon as I try to select "Load" or "Save" from the "XML" menu in the Shape3D plugin.

A crash log file is attached to this posting.

 

I am posting this in the troubleshooting section, as it appears to be an issue with paint.NET, not within the plugin. As long as I enter my Shape3D settings manually, everything seems to work fine... but it is really hard to reenter these settings all over again each time, I want to use them.

 

Can you help me and advise, how to come around the XML-load-save-issue?

-

pdncrash.1.log

 

Quote

Application version: paint.net v4.0.17 (Final 4.17.6411.1908)
Time of crash: 28.07.2017 12:29:16
Application uptime: 00:00:14.9210000
Application state: Running 
Working set: 138.464 KiB
Handles and threads: 839 handles, 39 threads, 261 gdi, 382 user
Install type: Classic
Application directory: C:\Program Files\Grafik\Paint.NET
Current directory: C:\Program Files\Grafik\Paint.NET
Install directory: C:\Program Files\Grafik\Paint.NET
AppSettings storage handler: RegistryStorageHandler
OS Version: 6.1.7601.65536 Service Pack 1 Workstation x64
.NET version: CLR 4.0.30319.42000 x64, FX 4.6
Processor: "Intel(R) Core(TM) i5-6300U CPU @ 2.40GHz" @ ~2496MHz (2C/4T, DEP, SSE, SSE2, SSE3, SSSE3, SSE4_1, SSE4_2, XSAVE)
Physical memory: 7603 MB
Video card: Intel(R) HD Graphics 520 (v:8086, d:1916, r:7)
Hardware acceleration: True (default: True)
UI animations: True
UI DPI: 96,00 dpi (1,00x scale)
UI theme: Aero/Aero + DWM (Aero.msstyles)
Updates: True, 28.07.2017
Locale: pdnr.c: de-DE, hklm: de-DE, hkcu: de-DE, cc: de-DE, cuic: de-DE
Flags: 

Exception details:
System.TypeLoadException: Could not load type 'PaintDotNet.PdnInfo' from assembly 'PaintDotNet.Resources, Version=4.17.6411.1908, Culture=neutral, PublicKeyToken=null'.
   at Shape3D.EffectPluginConfigDialog.load_button_Click(Object sender, EventArgs e)
   at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
   at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
   at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
   at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
   at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
   at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ToolStrip.WndProc(Message& m)
   at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
 

 

Edited by BoltBait
Added part of crash file to message itself.

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LionsDragon    388

I've run into this same problem. Unfortunately, the developer lost the source code and does not currently have time to rework it (he also doesn't speak English and doesn't trust online translators entirely).

 

This is one of my favorite plugins, so I'm thinking of teaching myself to code so it can stay updated!

 

 

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Ego Eram Reputo    1,754

I have been working on the Shape3D plugin. Unfortunately the Photobucket  debacle got in the way. A solution will be forthcoming. Hold on.

 

Until I find a solution, Shape3D works fine so long as you don't try to load an XML file. Copy down the critical settings so you can manually input them.

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Ego Eram Reputo    1,754

The project is large and complex so I have my work cut out figuring where everything should go.

 

The good news is that I am working on it :)

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  • Upvote 1

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Eli    804

Thanks for the update. 

I just noticed that some dust/pixels is generated (I had a gradient on the layer). Is this normal? The dust goes away when I use "Anti-Alias".

Spoiler

shape3d-pixels-52d4502.png

 

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toe_head2001    868
16 hours ago, Eli said:

I just noticed that some dust/pixels is generated (I had a gradient on the layer). Is this normal?

Those specks appeared in MTK's original release, so it's not a new issue.

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