lovkal Posted April 13, 2017 Share Posted April 13, 2017 (edited) Hi. I'm working on a map file for a game which I'm trying to debug at the moment. The map file contains colors and each color represents a province in the game. However, whilst generating the provinces map, hundreds of little pesky, lone pixels remain everywhere, and the game tries to treat every one of those as a province. As of right now the only solution is to go by the coordinates given in the error log and remove them oneself. But like I said, there are hundreds of them, so such a minor thing takes forever. Is there a script for Paint.net that could mark a pixel automatically by typing in its coordinates and paint it over with an adjacent color? Thanks in advance. Edited April 13, 2017 by lovkal Quote Link to comment Share on other sites More sharing options...
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