squerol Posted January 24, 2017 Share Posted January 24, 2017 (edited) Hi. Yesterday I was working in Paint.net and forgotten to write history of what I've done. Now, I need to set a same filter to a many different images (red-phantom enemies filter in a game that I'm modding). So, is there any possibility to recall lost history? Or is it lost forever? Thank You. Still, if not, maybe someone have idea how to recreate my work as similar as is it possible? Can't upload to attachment, too large size. I'm sending tga files to mediafire in .zip archive, and jpeg on postimg. (I'm working on tga files) I remember something with Color balance + plugin and brightness for sure I've done... http://www.mediafire.com/file/92nyboa6h733ss3/Metal4_Diffuse.rar Original Edited Thank You. Edited January 24, 2017 by squerol Quote Link to comment Share on other sites More sharing options...
Ego Eram Reputo Posted January 25, 2017 Share Posted January 25, 2017 Sadly the History does not survive a close of the image or a restart of paint.net. While paint.net remains open it will remember the last used settings in each plugin dialog. Going by your hints, I got close with..., Adjustments > Brightness & Contrast: set Brightness to 60 and Contrast to 70. Adjustments > Color Balance+ (dpy's version): check Shadows and turn the Red channel up to 100. Duplicate the layer and set the top layer blend mode to Additive. Use the Opacity slider as a dimmer to control the brightness (I used 88 but you can go lower) Comparison 1 Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
squerol Posted January 25, 2017 Author Share Posted January 25, 2017 (edited) Ok, thanks for answer about history. Thank You very, very much for trying to recreate texture and showing every step You've made (You even cared to take screenshots!), I really appreciate it. About Your texture final effect, it's...... even better than before! I love how the details (belts, chainmail, etc.) are highlited, looks like You have expierience in 2D, Thanks once more! I will save and use Your steps on other images I will credit You in mod credits too, no worries Additive opacity 88, like You shown. Not lowered it. Now it's closer to a +2 red color like on this pic (different game is btw): Thanks once more for quick help! Take care! Edited January 25, 2017 by squerol Quote Link to comment Share on other sites More sharing options...
Ego Eram Reputo Posted January 25, 2017 Share Posted January 25, 2017 You're most welcome squerol. I'm glad I could help. Thanks for posting the images - it's nice to see how it looks in-game 1 Quote ebook: Mastering Paint.NET | resources: Plugin Index | Stereogram Tut | proud supporter of Codelab plugins: EER's Plugin Pack | Planetoid | StickMan | WhichSymbol+ | Dr Scott's Markup Renderer | CSV Filetype | dwarf horde plugins: Plugin Browser | ShapeMaker Link to comment Share on other sites More sharing options...
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