Pixey

SOTW#161 - Topic - Mosaic - Winners!

SOTW#161 - Mosaic - Poll Open  

23 members have voted

  1. 1. You may vote for up to 5 entries.

    • Dippy%201_zpsige6qcar.jpg
      1
    • Noop%202_zpsdzjvlzq5.png
      2
    • Seerose%203_zpsuiodq7tk.png
      4
    • Seerose%204_zpsn2qr2lfo.png
      2
    • Pixey%205_zpspykn1tnb.png
      9
    • Noop%206_zpsdeaqxpgz.jpg
      3
    • MJW%207_zpstdkupd1r.png
      12
    • Noop%208_zpsgjfdzvwo.png
      1
    • schochi%209_zpstlqhf21c.png
      6
    • Noop%2010_zpsfw8rk3ho.jpg
      6


Recommended Posts

You can vote for 5 entries.

 

Poll will close on Saturday 28th January 2017 at 7 PM (UK Time)

To see how that equates to other countries, here is a link to the World Time

Edited by Pixey

Share this post


Link to post
Share on other sites

And the winners are:

In first place with 11 votes is: MJW

Second place with 9 votes is: Pixey

Third place with 6 votes are:  Shochi & Noop

 

Well done MJW on your win :trophy:.  I think I can see Texture Merger was used and it looks really mosaic. 

Congratulations to the other placers and for all the lovely entries :trophy-silver: .

  • Upvote 4

Share this post


Link to post
Share on other sites

Well done to all the placers and the winner. A comp I had run out of time to enter this time. Thanks to Pixey for holding the fort while Drew is absent too. :) 

  • Upvote 1

Share this post


Link to post
Share on other sites

Many congrats on your win, MJW :trophy: All entries are very pleasant-to-look-at. And many thanks to Pixey for keeping up with the contest during Drew's leave ?

  • Upvote 1

Share this post


Link to post
Share on other sites

<3Dear @MJW !   <3Dear @Pixey !   <3Dear @Shochi and Dear<3@Noop !

 

Congratulations to all winners.  All the creations were lovely!  :cake:  :coffee: 

For the hosting thank you so much Pixey. :cake:  :coffee:


  
   

Share this post


Link to post
Share on other sites

Congratulations to Pixey, Shochi, and Noop. Thanks to all those who voted, for me or otherwise (but especially for me!). Thanks to Pixey for hosting, and for choosing a topic that managed to attract sufficient entries in a singe week -- quite unusual.

 

You're correct, Pixey, that I used the Texture Shader and Texture Merger. I'm happy that the shading was still apparent at the reduced sig size. In some cases I don't know if it is, or if I just imagine it is because I know it's there.

 

Share this post


Link to post
Share on other sites