bao99 Posted April 16, 2016 Share Posted April 16, 2016 I'm a complete novice to paint.net and I wan't to know if there is a way to put a taper on text. I wan't something like this below because I will use it to make customized Wheel Of Fortune wheel decals and other purposes. 1 Quote Link to comment Share on other sites More sharing options...
IRON67 Posted April 16, 2016 Share Posted April 16, 2016 (edited) Text in an image is like every other just a bunch of pixels and therefore you can use a plugin like "Perspective" by dpy or "Distort This!" by TechnoRobbo. You should place your text in a new, transparent layer to avoid color edges from background around the letters after distorting. Edited April 16, 2016 by IRON67 Quote Link to comment Share on other sites More sharing options...
Pixey Posted April 16, 2016 Share Posted April 16, 2016 Hi @Bao99 and Welcome to the Forum . Another way is to use the text on each layer and make the text a bit smaller at the end. Good luck either way . Quote How I made Jennifer & Halle in Paint.net My Gallery | My Deviant Art "Rescuing one animal may not change the world, but for that animal their world is changed forever!" anon. Link to comment Share on other sites More sharing options...
dipstick Posted April 16, 2016 Share Posted April 16, 2016 Yet another way to do it, is with pyrochild's Grid Warp plugin. Quote Link to comment Share on other sites More sharing options...
MJW Posted April 16, 2016 Share Posted April 16, 2016 Another possibility is TR's Paste Warp. As a side note, there are two common transformations for mapping rectangles into trapezoids: perspective and bilinear. Each has advantages and disadvantages. Perspective transformations map lines into lines, which is very desirable for tapering text; however, they also compress the text in both directions, so it doesn't look tapered so much as (naturally enough) viewed at an angle. Bilinear transformations can compress the text in only one direction, but they have the decided disadvantage that diagonal straight lines are transformed into curves. Quote Link to comment Share on other sites More sharing options...
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