NinthDesertDude Posted February 17, 2016 Share Posted February 17, 2016 I don't know how much experience you guys have with visual studio, but I've been working on a plugin recently and decided I was sick of the default Winforms sliders. I want to use Paint.Net's IndirectUI where I can to minimize the confusion users might have when working with my plugin. But, since my plugin is fairly advanced, I can't design it entirely with IndirectUI; I have functionality that can't be replicated with the few controls available. I tried importing the controls into Visual Studio Designer, but I couldn't find anything (except the angle choose control, which I don't need). I guess that's why it's called IndirectUI. I'm setting up the IndirectUI controls, but I'd like to have total control over where they are placed and so on. I don't know how to handle this with my current understanding of the framework; it looks like I just have CreateDefaultConfigUI() for the layout. I can't do this since I must have my own controls for the plugin to function correctly. Any ideas? Quote Link to comment Share on other sites More sharing options...
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