saylient_dreams Posted May 24, 2008 Share Posted May 24, 2008 Hi, been using Paint.net since 3.20, I really like it so far. I used to use Photoshop 7, but apparently Photoshop doesn't support my tablet digitizer (finepoint) and it works with Paint.net. Anyways, back to my question. I just read something about the next Photoshop, dubbed CS4 code named "stonehenge," is going to be integrating GPU and physics support into it. I was wondering if Paint.net already took advantage of a computer's graphics card. Also, if not, maybe this is something that can be looked into for the Paint.net 4.0, or maybe even later on to a 5.0 version? The story I found was at TG Daily. Quote Link to comment Share on other sites More sharing options...
Mike Ryan Posted May 24, 2008 Share Posted May 24, 2008 I have been looking into it on my own private version of Paint.NET and from what I can tell it doesnt use the graphics card at all so I may mod up my version of Paint.NET just for that. Anyways, in order for this to work (and correct me if I am wrong) Rick would have to enable support for DirectX instead of GTK+ Quote Link to comment Share on other sites More sharing options...
I Like Pi Posted May 25, 2008 Share Posted May 25, 2008 I have been looking into it on my own private version of Paint.NET and from what I can tell it doesnt use the graphics card at all so I may mod up my version of Paint.NET just for that. Anyways, in order for this to work (and correct me if I am wrong) Rick would have to enable support for DirectX instead of GTK+ Paint.NET uses GDI+, not GTK+. GTK+ is a widget toolkit used in Linux OS's. And no, Paint.NET does not use the graphics card. It does all the rendering in software. Quote Link to comment Share on other sites More sharing options...
Mike Ryan Posted May 25, 2008 Share Posted May 25, 2008 Yeah, yeah, yeah same thing (This is what happens when you try using five different OSs a day :shock: ) Quote Link to comment Share on other sites More sharing options...
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