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How much of the graphics card does Paint.net use?


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Hi, been using Paint.net since 3.20, I really like it so far. I used to use Photoshop 7, but apparently Photoshop doesn't support my tablet digitizer (finepoint) and it works with Paint.net. Anyways, back to my question. I just read something about the next Photoshop, dubbed CS4 code named "stonehenge," is going to be integrating GPU and physics support into it. I was wondering if Paint.net already took advantage of a computer's graphics card. Also, if not, maybe this is something that can be looked into for the Paint.net 4.0, or maybe even later on to a 5.0 version? The story I found was at TG Daily.

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I have been looking into it on my own private version of Paint.NET and from what I can tell it doesnt use the graphics card at all so I may mod up my version of Paint.NET just for that.

Anyways, in order for this to work (and correct me if I am wrong) Rick would have to enable support for DirectX instead of GTK+

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I have been looking into it on my own private version of Paint.NET and from what I can tell it doesnt use the graphics card at all so I may mod up my version of Paint.NET just for that.

Anyways, in order for this to work (and correct me if I am wrong) Rick would have to enable support for DirectX instead of GTK+

Paint.NET uses GDI+, not GTK+. GTK+ is a widget toolkit used in Linux OS's.

And no, Paint.NET does not use the graphics card. It does all the rendering in software.

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