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3dgamerman

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  1. Eh, he'll keep it in his backlog for the next several years. I waited a long time for the brush hardness feature to get implemented. I can wait another decade for this.
  2. How big are we talking? 10,000 x 10,000? 100,000 x 100,000? Even bigger than that? EDIT: Also, what's preventing you from saving the file as .PNG, .TGA, .PDN, etc? I'm guessing the program that requires those images can only use .BMP?
  3. Dude, you making your whole PC look like Morrowind. That's tight.
  4. I tried that just now. It's not really that much faster than clicking Image > Canvas Size to open up that window. The biggest speed bottleneck here is typing the resolution and clicking the anchor point. Like, I'm mostly ****posting on 4chan, and on sites like that, it calls for quick image editing. I really do think transformation buttons on the canvas itself would shave off a lot of time from the image editing process. Again, these transformation control points could be disabled and enabled much like the shortcut buttons for enabling the Ruler or the Pixel Grid. Say I want to
  5. I mainly use Paint.NET for quickly editing memes, cropping images, and creating collages of images. The program opens faster than Adobe Photoshop, the tools are way simpler making it easy to perform tasks quickly. But as the title has stated, what slows me down has always been enlarging and adjusting the canvas size. It would be cool if transformation controls were added to the canvas, just like how it could be done in oldschool MSPaint. These canvas controls can then be disabled via the top row of buttons in the toolbar for users who prefer not having those controls get in the way. It would m
  6. I don't proofread. It's been slower for me, because of the fact that I have both Adobe Photoshop and Paint.NET installed, I mainly use Paint.NET as an alternative to mspaint because of it's speed in comparison to Adobe Photoshop. After updating to 4.0, it is indeed slow for me, before than, I could've had Counter-Strike Global Offensive running in the background and edit images between rounds on the fly without slowdown (for reasons). I can't really do that with 4.0, and in my opinion it felt slower than Photoshop too (just a little). At times, it lags when moving around pictures, the sele
  7. Yeeah, both of those do the trick, while taking more steps then ps, they still work. and it's cool that one solution is "natively" available, thanks.. Does Ctrl + Corner Drag do anything though? #3 is practically solved, now I'm looking forward to #1 and #2. EDIT: I just read the popular feature requests thread, is there anyway for the Quadrilateral Reshape plugin to be implemented in a later release of PDN as a simple shortcut (ctrl + corner drag)? I find this very similar to the smudging plugin, and how you are gonna put it into PDN later.
  8. Hello, I've created an account on this forum for one thing only, these suggestion. If there is another subforum this is supposed to be in, please kindly move it there. Could you guys put the "Expand canvas" and "Keep canvas size" option available when dragging and dropping an image, that option is only available when you cut and paste, and most of the time, I'd have to open up a new document, copy it, and paste it so I'll be able to keep the canvas frorm expanding (dragging and dropping is far more quicker for me). So I was thinking that you guys could split the "Add layer" button into the
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