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Visual

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Everything posted by Visual

  1. Here's a pdn and a png of a flare that looks the same. You will need to size it smaller. It's big. File In return i expect to be treated as a deity. Bow down and kiss my ring. just kidding.
  2. It's a lens flare. Haven't seen it done with pdn. I have a few programs to do different variations. You could get close doing a pattern and then applying a multicolored gradient with a circular form. Maybe i can help everyone with some samples on transparent png. As arnold once said, i'll be back.
  3. I wanted to ask all to relax and think a moment. I too have a hard time knowing what someones intention is when reading it. In person something may seem totally harmless or a joke. There's a big difference when seeing facial expressions or body language when humans interpret these things. Think a moment before hitting post or send. It may not be received the way you intended it to be. Cultural differences impact things as well.
  4. To answer the original question: You need to resize the image by a factor of two. Halve the size or quarter it. 1/8 or 1/16 will also work. Reductions of this order blend an equivalent number of source pixels to reach a smaller number of output pixels, so the blending is uniform across the image. If necessary, crop your image beforehand so that a factor-of-two reduction brings it down to the target size. You can always run Effects > Photo > Sharpen (at a size of 1 or 2) to enhance detail following a size reduction. Didn't realize that it was only vectors when reducing as a smart object. Thanks for schooling me EER. It seems to be another math equation and why this is the case?
  5. This is one of my hopes for the coding guys to do. In photoshop you can resize as a smart object a lose no quality. Maybe they can make a plugin for pdn?
  6. You can use layer opacity also. Multiply will work but may change the colorization if the page isn't pure white (if that matters) Put a square selection above the room you want on a new page and fill it with any color. Go to layer property and reduce opacity to half or anything you like.
  7. Nicely done. I like the way you have used the tile effect on top. Or actually its the bottom.
  8. I would tackle this in another way. Make a new page for each color you want to fix. Select the whole area of the hair with the wand tool and make sure to press cntrl + wand to get the transparent pixels also. Fill a layer with magenta. With the top layer selected on the hair leave it selected and then click on the layer that you fill with magenta. You can select copy and then select the top layer and then paste. Do this for each color. I hope that is clear enough.
  9. I laughed when i realized that i misspelled shiny as shiney. I am always thinking about ways that i had to do things before i got kind of spoiled with newer and fancier programs that i have now. Every once in a while the cobwebs clear.
  10. This tutorial is available as a PDF. Click here to view or download it Have you ever wanted to add a glint/shine on the edge of an object like this shiny button?. This may help. Start with a black bottom later. Add a layer and make a white line set around 20 pixels wide. Make sure it's centered. This is 800 wide and the line starts at 200 and ends at 600. Go to Effects/Distortions, Polar transformation. The default will look like this at 100. Set it at various levels to get the shape you want. This all depends on how close the marker is when you start the process. It affects the end result. Start with the bottom Y adjuster at different distances below the line. Notice the changes. This is at 200. Now set the top adjustment X to various levels. This is at -50. When you have a shape you like you can trimp some of the ends. Blur or not to blur, that is the question. You can always reduce opacity in the layer properties tab. This example is set to 140 opacity. Save the top layer as a png for future needs. Make sure to explore and invent new shapes. You don't need to only use white. Not all edge reflections are white.
  11. Don't worry about that. When you select a region to cutout go to edit - paste into new image. Refer to that image for the exact dimensions.
  12. I'm hoping that people take things further. Take examples and try to make them better. NN has the pdn and she will share it if she wants to. http://i47.tinypic.com/14268vl.jpg[/img]"]
  13. E, I hope you just delete the whole thread. I want to say a few unkind words, but that will impact others that I work with. I'm disappointed in people who feel the need to write bad things, when others who need some help will get nothing. If you don't think something will help you, then why say anything? Just troll away welsh. You wouldn't say anything that you can write hear in my presence.
  14. Noob, it's not about you. You just came late into the game. Please relax, It's just a forum posting. Stress was desert storm. Most civ's don't know what sacrifice is.
  15. I like it. How many other variations have you tried? Change the levels, invert colors, change layer properties. If you don't like something, who will know? Just erase it.
  16. Some people don't want others to learn what they already have, so they complain.
  17. That should just about take care of my recent contribution
  18. You can just reduce transparency NN. My point to you would be to pay careful attention to depth. Look at where the 2 skylights are in the room compared to where the light ends up. I would try to end them on and around that bowl of fruit. Square it off with the far edge of the door on top of the counter near us on the vertical, and then square off with the countertop on the horizontal. Do both before applying fading process.
  19. This tutorial is available as a PDF. Click here to view or download it Third tutorial This makes very realisitc light rays. Compare it to real life. You can tweak it just a little more by going to the distort tab and use perspective to widen the rays a little bit as you get away from the window. Instead of the rays being in a constant width channel. Don't go overboard, just slightly. If your picture is more near sunset or sunrise, you can sepia the ray layer and reduce the intensity/saturation to soften it. Use hue to make it more red or orange.This does basically what a warming filter would do.
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