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Xzerizon

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Posts posted by Xzerizon

  1. It's a surprisingly simple technique....

     

    1. New layer.

     

    2. Create a large circular opaque to transparent gradient in the color you want.

     

    3. Select All the layer.

     

    4. Use the Move tool to squash it into a thin line.

     

    5. Blur to your liking.

     

    ...

     

    Now I feel stupid. :P I had no idea it was that simple. I managed it a little while ago using a long, complicated series of stuff including bidirectional blur and fragmentation. And then I learn this.

     

    Thanks, EER!

  2.  

    Ah. Thank you, BoltBait. As it turns out, the Normal Tools and Heightmap work spectacularly together. Thanks for the links.

     

     

    http://searchpaint.net/  'tis thy friend ;)

     

    Yeah, I would have searched if I had any idea that normal mapping plugins existed. Unfortunately, I didn't. Oh well.

  3. I've been using Blender a lot recently, and, not wanting to front the money to buy a Normal Map generation program or (oh dear) use GIMP of all things, I decided to try creating a Normal Map in Paint.NET.

     

    What is a Normal Map, you ask? Normal Maps are images that are used in conjunction with a texture to give the texture false 'depth', allowing, say, light to shine onto the bricks in a texture while not getting into the cracks between, or making light come from a specific side.

     

    The original texture:

    Cobblestone_zps0ce3d2df.png

     

    The normal map:

    Cobblestone_Normal_Experiment_zps7c40dcb

     

     

    The result:

    ExperimentinPaintNETGeneratedNormalMaps_

     

    Not the best, as you can clearly see.

     

    How could I make improvements? Is this even practical? Any suggestions?

  4. Another long delay, but I think the pictures are worth it. :P

     

    I haven't had as much time to design, and I haven't been cranking out as many pictures. I think I'm growing up.

     

    Llysin Rift [spacescape] -

    LlysinRift.png

    I think this is my first truly 'good' spacescape. You be the judge.

    This is still kinda a work in progress. I want to add asteroid belts, but I can't figure out how to make realistic asteroids.

    Also, if you think it would look better without the text, let me know.

     

    Project Aegis [Thumbnails] -

    STWWMPA.png
     
    Project_Aegis_Ninja.png
     
    Project_Aegis.png
     
    These are all 'teaser' thumbnails of a project codenamed Project Aegis a friend and I are working on in ROBLOX.

  5. @HELEN

     

    Thank you.

     

    Not really much to show this time. I haven't been making as much art as of late, and what I have made, I've spent a long time on. Maybe not as much time as you masters, but still pretty long. ;)

     

    Armor Studios Logo-

    ArmorStudiosLogo_zpsde6ed7ad.png

     

    Completely drew the armadillo. No stock or reference image used. :P

     

    Bastion [Thumbnail]-

    http://i1256.photobucket.com/albums/ii500/XzerizonAlderii/BastionThumb_zps6cc7b9c7.png

     

    I think this is one of my best works yet. You be the judge.

  6. SkullBonz: A nice piece, with some nice texture, but the border is really cutting it for me.  :star:    :star:    :star:

     

    pdnnoob: Very, very cool! Very well done. For critique, the planet's brightness seems a bit off, and it would be nicer to have some more obvious/numerous space clouds.  :star:    :star:    :star:    :star:    :star:

     

    Skullbonz:  :star: x 15

    PDNnoob:  :star: x 19

     

    It's a tie.

     

    Going to put in this work I made quite a while ago.

     

    EnchantedSandstorm.png

  7. @barbieq25,

    Thanks for the compliments and congratulations!

     

    @HELEN,

    Yes, coding is fun. That is, if you aren't using some insanely impractical language like jQuery. It may do some cool stuff, but jQuery drives me nuts, .-.

     

    Thanks for the compliments. I'm glad to be back. 

     

    Logo of the Week Contest Entry: "Sweet Talk":

    sweettalkentry_zps01477451.png

    LOTW entry. I decided on the title 'Sweet Talk- The only language we speak.' :)

     

    A Terrible Mistake [Photo Manipulation Test]:

    MacManipulation_zpsf9fb3470.png

    Stock Image: http://www.gsccompass.org/wp-content/uploads/2011/04/Mac.jpg

    I, at first, wanted to put a PDN screen on an iMac, but I found positioning it was too difficult. So, I went with this instead. Please be assured, iMac users, that I don't have a problem with those machines. I just was playing on a joke and the terrible fact that iMacs do not run PDN! :P

  8. No thanks/apologies necessary, ShinichiOkazaki. We're all here to help each other out. A little rearranging of your siggy will allow you to cut it down to size while still retaining the important features.

     

    If no one else wants to challenge chimay12321 right now, I'll enter with my current siggy. If ShinichiOkazaki wants to try again with an appropriate siggy, I'll step out.

     

    BarZeri_zpsd866b2ef.png

  9. ShinichiOkazaki, that's a nice image. However, there is already a battle ongoing. Just giving you a friendly reminder!

     

    Minners79- A very nice concept and well executed. The shadows could be somewhat thinner, though, in my opinion.

     

    DrewDale- Also a cool image. Again, the shadows could be a lot thinner, though.

     

    As I like the concept of Minners79's better, the score is now:

     

    Minner79- 3

    DrewDale- 0

     

    Minners79 wins.

     

    I will allow the above entries to compete rather than enter my own, if that's allowed. (Not sure if that's covered in the rules.)

  10. I've been gone for a long time. Sorry,

     

    I feel like I have grown a lot since I last posted.

     

    For one thing, I've learned a lot of new things about coding. I already know some HTML, CSS, jQuery, Lua, Python, and Ruby. I picked these up rather fast- I kind of surprised myself- and I'm actually going to make a full-blown game with my newfound knowledge.

     

    I hope I have grown in my artistic talent as well- you be the judge.

     

    Glowtrack Label-

    GlowTracklogo_zps3e0e2fd7.png

    This is the label for the game I'll be making. It's called 'Glowtrack'. It's a reflex racing, sci-fi game. The concept is that you have a total of five colors- red, yellow, green, blue, and purple- that represent different colors of tracks. By pressing a key, you change the color of your car. However, you can only collide with the track that is the same color as your vehicle; otherwise, you'll fly right through them. The game itself will be very well made, as well as I'm planning.

     

    Backslash\ Logo-

    http://i1256.photobucket.com/albums/ii500/XzerizonAlderii/Backslash_zpscb55a895.png [Too large]

    This is more something I was playing around with. If I ever make a game called Backslash, I'll use this.

     

    Estrela RTS Game Engine Logo-

    Estrela1_zps10ff3fba.png

    On ROBLOX, I'm the head of a project to make an RTS game engine. It aims to revolutionize the way games are made on ROBLOX.

     

    Initial Armor Studios Logo Draft-

    http://i1256.photobucket.com/albums/ii500/XzerizonAlderii/ArmorStudios_zps8546d768.png [Too large]

    The Estrela project is being tackled by Armor Studios. This was the first draft of their logo.

     

    Xzerizon [space]-

    Zeri_zps2f589622.png

    I became a Writer on the ROBLOX Wiki. For my profile, I made this picture.

     

    Avalon Thumbnail-

    AvalonLogo_zpsdebc0a60.png

    StuntMike and I are creating a military group on ROBLOX. This is the thumbnail for the base.

     

    StuntMike Thumbnail-

    StuntMikeThumbnail_zps8e9adf30.png

    I created a profile thumbnail for my friend, StuntMike.

     

    Xzerizon [Archlord]-

    Archlord_zpscbc50109.png

    A profile thumbnail I created for myself.

     

    Xzerizon [Faker]-

    http://i1256.photobucket.com/albums/ii500/XzerizonAlderii/XzerizonThumbnail_zpsb41deef7.png [Might be too large]

    The profile thumbnail preceding the previous.

  11. I'm trying to create a skybox (basically, a giant hollow cube that goes around a map to give the impression of a sky) for a game.

     

    However, I don't know how to create a good sky and such that fits within the template and looks smooth all around.

     

    Basically, the template is as follows: (note: this isn't actually the template. Each side is uploaded individually. The template is to show the wrapping.)

     

    SkyBoxTempleteTest_zps2f5c825b.png

     

    So how would I create a good, realistic sky that wouldn't look messed up at the corners or not matching up at the top or such?

     

     

  12. I would love to see more space art :) They're really good. The only thing I can pick at is possibly the planets, maybe more practice on the lighting could do the trick!

    Thanks. I'll try to get some more space art up soon.

     

     

     
    Blue Sphere (made with the fabulous Clipwarp plug-in by Red Ochre
    BlueSphere_zps2892ef32.png
     
    Dark White Xz Sig
    XZSig_zps59b38b88.png
     
    ROBLOX Studio Splash [Attempt 7]
    StudioSplash7_zps05db6064.png
     
    Control Sign (also made with Clipwarp)
    Control_zps7d242476.png
     
    Killstreak Symbol (Clipwarp)
     
    KillstreakSymbol_zps82211fd9.png
     
    ROBLOX Studio Splash [Attempt 5]
    StudioSplash5_zps5b2257c5.png
     
    ROBLOX Studio Splash [Attempt 3]
    StudioSplash3_zps2c38f4bf.png

  13. Sorry I missed your earlier works, but by golly, they're phenomenal! I can see your work used as wallpapers and in ads. The Nemesis ad is perfect. Nice typography and choice of text and colors. :) The Globe, Xor Design, Mech images are very well-done. Mech has an icey texture and great form to it like an ice sculpture.

     

    Thanks! I didn't really think Mech as an ice sculpture: interesting perspective.

     

    Love the globe! Mech is pretty cool too. 

     

    Thanks.

     

    Happy or unhappy ?

     

    Leaning towards happy. It's just one of those moments like 12/12/12 at 12:12 PM. :D

     

    Your work is so lovely to look at :smile: and this is unbelievable: just fabulous

     

    I'm also loving Caster's Globe and Mech.  Great works - well done!

     

    Thanks. I also really like that fabulous, torn up wall. :P

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