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  1. The installer fails if you have the Windows 10 / Microsoft Store version installed. It says it can't detect Paint.NET and then refuses to extract.
  2. If this were always the case, no one would use .7z or .rar because they take longer. Sometimes a better result is worth waiting for. Besides, this is just the first version of the compressor tool, I'm sure performance will improve over time.
  3. That's correct. Bins are here: https://github.com/google/guetzli/releases and the only parameter is --quality Q, where Q is an integer 0 - 100, 100 being the best, similar to libjpeg. I think the first step would be to save it to a RGB png (without alpha) temp file, run it through the exe, then delete the temp file.
  4. Hi Null54! Since you were able to port google's webp encoder to Paint.NET, do you think it would be possible to port their new jpeg encoder as well? https://research.googleblog.com/2017/03/announcing-guetzli-new-open-source-jpeg.html
  5. Experimental code released to create lossless and alpha channel WebP files : http://code.google.c.../downloads/list Any hope of getting and update to your plugin? Alternatively, have your code call .exe files rather than building DLLs. That way whenever there's an update we can just drop new .exe files in to the filetype folder (assuming there are no breaking changes to parameters).
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