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Everything posted by Reptillian

  1. Um, I am getting a error here. Otherwise, code looks pretty much correct if you look at the reference code. EDIT: I am getting it to work it seems, just very buggy.
  2. You're supposed to update via the arrow next to the checkmark and internet within the GUI plugin which is under Advanced->G'MIC-QT. If the filter I have made does not show up within 2.9.0, that means it's no longer supported hence why I said if you have access to G'MIC-QT 2.9.1 which as of now are only available as a plugin for GIMP, Krita. 2.9.1 is right around the corner as it's getting closer to completion, so you will have access to this via Paint.NET very soon if it is not available for 2.9.0. My g'mic-qt filters are under Testing->Reptorian.
  3. After making the g'mic-qt version, I"m genuinely surprised at the benefit the idea of the OP has. It works best with geometric art. Using a public domain image - And the result of the gmic-qt implementation of this idea.
  4. Now this is exactly what non-euclidean space looks like.
  5. I have just added a filter based on this plugin request - Commit here - @Foxxey : If you have access to G'MIC-QT 2.9.1, you can test your plugin idea with this filter since it is exactly what you want.
  6. Um, that's not how it works. If someone feel like doing this, then they'll do it. However, I think this is a rather interesting idea. I know how to replicate it via g'mic-qt though that's not what you want and it's very easy for me to do this. I could modify this code of mine and insert it as a new filter. For reference: Between rep_recpoltrans I can modify the code to use rep_sptbwgp which is my extended version of MadJik's Gravity plugin. After that it's erasing irrelevant line. It's easy for me to do something like this. Also, for more information on rep_recpoltrans (the code there is outdated though as I have made better implementation with the reverse transformation as well) - I hope I provided enough information on how your plugin would probably work like.
  7. The columnnonzeroalpha[x]++ is something I would have never thought off for generic scripting/programming. Thank you.
  8. Ok, it seems that's all I needed to do. Thanks, I'll get to converting 'Grouped Pixel Axis-Based Shift' to a PDN plugin at some point during the next weekend. It doesn't look that hard to do.
  9. Most of that I get, but I would like the fastest way to create a vector of non-zero alpha counts. I suppose there's either do while or for loop method. You lost me at flag though. Explain.
  10. I have decided to attempt to convert another one of my gmic-qt filter to a pdn plugin, and part of it is converting non-zero alpha pixels count per column or row. That means a vector of size that is dependent one of the dimension within the image, and each number correspond to the number of non-alpha pixels. For clarification on what I'd like to convert, if needed, this is the code I'm translating to c# -
  11. I end up watching The 100 again after a long time of not watching a little after season 6 beginning. Loved the 5 seasons.
  12. Yes, I was thinking of using PreRender method to call G'MIC-QT for converting filter. I'm not concerned with the user interface code as that's way easier to deal with. I'm more concerned with being able to access commands from g'mic-qt itself and using g'mic-qt commands.
  13. Picture Mosaic filter has gotten a upgrade, and I finally got around the folder import bug! For reference:
  14. @null54 I know that if I need to recreate one of my filters and convert it to pdn plugin, I'd do it from scratch. However, I'm wondering if it is possible to wrap gmic code within codelab. That would make it so much easier to convert filters in theory.
  15. Just to note, this isn't necessarily true at all, but you know this though. A good case of using tablets to edit picture is photo restoration where you paint in details or dodge/burn photographs.
  16. The uploader has not made this video available in your country...
  17. Right now, there isn't any good options other than going into other software because Paint.NET is never meant for 8-bit editing ala GraFx2 or Pro Motion NG. However, I can write up a G'MIC script to import gpl and then insert it right back to the canvas. I already have a G'MIC-QT GUI filter that allows you to reduce color named Transfer Colors[Reduced Colors] using a layer as reference. That's all I can do to help.
  18. There is this plugin, but it's not convenient. -
  19. @lynxster4 I just have added the two options. If you note the GUI via 2.9.1 (if not in 2.9.0), you'd see that those 3 options are exclusive to due to workaround needed. @Eli I figured out how to import tilesets. So, now you have premade tileset as option for 2.9.1. Both changes are coming to 2.9.1 if it not here now. Also, please read instruction again once it comes as there is row/column editing mode.
  20. Correction - Erm, it's not available there. It is available in Blender, and a few FOSS video editors as well.
  21. @Eli I am now having a conversation with @G'MIC about adding tileset images to the server. The core cli filter has been updated to version 3 with the option of importing placed tiles, and row/column manipulation tools. I haven't updated the filter from the server side of thing.
  22. I think @null54 and @Ego Eram Reputo can help here.