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BrandonPotter

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Everything posted by BrandonPotter

  1. I beleive so. Becuase the Alpha layer is for team colours, The red is for reflections, and the Green is for specularity and glossiness. The Blue layer is for glowiness.
  2. Unfortunatly, thats not going to help me. I only want specific parts of the image to be effected by the blue channel. Otherwise, the entire image would glow in my game.
  3. Anyone know how to directly Edit the 'Blue Channel' in a image? Im trying to make a image for a game, and the blue channel dictates how much parts of the image will glow when Bloom render is active.
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