Jump to content

Red ochre

Members
  • Posts

    3,018
  • Joined

  • Last visited

  • Days Won

    125

Everything posted by Red ochre

  1. Hi Xhin, It looks like you're forgetting to add in the 'selection.Left ' bit. (perhaps that's overly simplistic). Looks like you are assuming that centreX = 400 on an 800 wide canvas, it probably isn't. (so you may need to subract selection.left from your numbers before doing any calculation - then add it back in before giving a value to the dst pixel). It can get confusing! - I sometimes add a little 'if' statement to protect against out of bounds exeptions - so at least the plugin runs and I can see where I've gone wrong. eg if(X >= rect.Left && X < rect.Right){} I've put my codelab source code for 'squirkle' here : http://forums.getpai...23194-squirkle/ That has some code for positioning things on the canvas, that may be useful to read. Good luck - perseverance is sometimes the most useful skill.
  2. Hello H1SWarrior, Have you investigated the 'liquify' plugin by pyrochild? I would think this does more or less what you want. (But I could have completely mis-understood!). If you duplicate your layer, then add a grid to the top layer (with the grid plugin), then distort it using liquify, you can then save the 'mesh' created and run it on the lower layer (without the guide grid). Or apply the mesh to another image.
  3. Are you using these : http://forums.getpaint.net/index.php?/topic/19364-hardware-accelerated-blur-pack-v22/ ?
  4. Hi Dug, nice work, I've got to disagree with Jim. I don't like 'Eyesore' - all too real, sadly - (the image image itself is very skillful though). Earthquake is brilliant - love the stain on the wall where the r.h.s picture used to hang. Love the l.h.s picture of the newly exposed background. Purplexed by the fallen picture (which is good).Great vase! - keep 'em coming
  5. Yes, - Looks the problem is not straight forward, sadly? - If anyone else has any ideas I'm sure Greg would appreciate them.
  6. I seem to remember that version 1.3 was the only one I had much success with, so I'd give that one a go - the link is somewhere in that thread. I would probably delete (or move) the 1.5 version. Good luck!
  7. Is the .dll version the same as below? - I think there are various versions in the download thread. If it's showing up in your effects folder it should be there under effects/selection, if not I can't think why? The version I've got is 1.3 - seems to work ok for me - I think some of the other versions (or the download) might have issues? (no offense meant nd - very clever plugin).
  8. Hello Greg, Mine shows up under: Effects/selection. Hope that helps
  9. Hi Xhin, Well done - I've had a quick play with it and I like the results! Thanks for sharing + always enjoy your abstracts too.
  10. Hello Origami, welcome to the forum. Thanks for the positive feedback. Re: the Christmas wish list (I can think of few things myself!), The color picker is generated by 'codelab' and is standard. It would be great if it offered the less/more option (showing HSV and alpha) like the main color window, but sadly it does'nt. A similar window could be created using Visual studio, but unfortunately that's too hard to use (for a simpleton like myself anyway). The other suggestion for seperate sliders for Hue, Saturation and Value, with corresponding integer tolerance sliders would be possible but would ideally be 'linked' to the BGR values (again something that can only be done in Visual studio). Also adding 6 more sliders would make the interface massive. So I won't be changing this plugin. It would however be relatively easy to create a simpler plugin that only does the specific task you described (using codelab). Probably easiest to have one plugin just for HSV and another just for BGR. eg/ 3 HSV sliders, 3 tolerance sliders, a BGR color picker for the replacement colour? - or use the secondary color as replacement (easiest)? - or 3 HSV sliders and a transparency slider for the replacement? (It would be tricky to show the detection colour range from the HSV values on the interface, but a checkbox could be used to show this on an area of the image [uncheck before rendering].) I have included the codelab code above and I'd like to encourage you to download codelab and have a go at altering my code to suit your needs. Read BoltBait's tutorials first and see how you get on. If you really need this, and I get the time, I'll see what Santa can do. All the best
  11. Hello kcdc6211, You can make dotted lines using the line tool - there are settings for the line properties in the menu at the top when the tool is selected. The middle one has an option for dotted lines.( 2nd right from the word 'style' in the screenshot). The line can be moved into a curve by pulling the 'nubs' -(left click normal, right click Bezier). Hope the screenshot below explains better!
  12. Hello Nanette, Thanks for the kind comments about my gallery . You've got some pretty impressive work here - and more patience than me when it comes to faces! I particularly like 'Pengy' - very professional looking - I think they use his brother (or sister) as the logo for a free guitar tableture program I use. It's called 'tuxguitar' here's the link http://www.tuxguitar.com.ar/ - I think yours is better! Keep up the good work.
  13. Hi NN79, Have you tried the smudge brushes folder (different to the custom brushes folder ). - still in user files though. I 'm on Vista but managed to change the supplied 'sample brush' and save/use it ok. The sample brush is a 250 * 250 pix PNG. Hope that helps. I like the new green sig too!
  14. Having read this thread http://forums.getpaint.net/index.php?/topic/24201-get-pixel-from-another-layer/ and played with illnab 1024's clipboard code (codelab tutorial 4), I couldn't work out why I can access the clipboard BGR values but the Alpha would always be 255 (despite the copied layer being mostly Alpha = 0). I assume this explains the problem? I fourth the .png proposal, or at least some way of easily accessing the clipboard alpha. (and look forward to seeing some useful plugins that this would make possible [bB?]) Rick - your ongoing work is really appreciated! :star: :star: (you've just posted a reply - and the last link looks interesting - but a simple(ish) piece of code for codelab plugins to access clipboard alpha would be very useful).
  15. Well done! You've got some really creative images here. Bit tricky to name my favourites but I like the watercoloury self portrait with swirly background writing. Looking forward to seeing more.
  16. Hello MissDirections (good user name), Good answer EER. I hope the image is 51 inches wide and the actual strips of wall paper are smaller than that – or it could be a tricky job hanging it! I, for one, would be interested to see how you get on and whether you are pleased with the results or not – perhaps you could report back when the project is up on the wall. Good luck!
  17. Hello again Avi, The Highlight code is quite large and difficult to edit in codelab because it's constantly trying to compile and run the plugin whilst you are editing it. I have just uploaded the code for the 'squirkle' plugin, which is very similar, and much easier to understand/ better written. http://forums.getpai...le/#entry363068 I do caution you that I am only a novice in coding so the code could probably be much better! If you get on o.k. understanding that then p.m. me and I'll share the Highlight code - I warn you it's not pretty code though! {There is a good free code editor called Notepad++, that would be better for just veiwing the code. http://notepad-plus-plus.org/} @ pdnnoob - I know some of the options are a bit 'pixelly' - I'm probably not going to fix this any time soon as the whole thing could do with re-writing really. The best work around for the time being is to run it on it's own layer and apply a small zoom or Gaussian blur - but you've probably worked that out already! Anti-aliasing gets quite complicated at the best of times - it would be a nightmare without simplifying the code a bit first - sorry.
  18. Hello avim1968 Glad you're finding the plugin useful and thanks for taking the time to give some feedback. Your suggestion to add controls to limit the effect to a segment would be possible, however, I won't be changing the plugin (sorry!). The reasons are as follows:- 1. What you have suggested is very easily achieved by running the plugin on a new layer on top of your image, then deleting the portion you do not need. a. To select a segment I would draw two straight lines from the centre using the line tool at 1 pixel width, and then 'magic wand' the area to keep, invert the selection and delete. b. To remove the centre, either use the ellipse/circle select tool or the eraser at a very large width. I also tend to use a small Gaussian blur after using the effect too. 2. The U.I. (user interface) of the plugin is already huge - I like to give the user as many options as possible, meaning my plugins tend to have more controls than most - if they get any bigger they won't fit on the screen! Multipage U.I.s are possible if the plugin is created using an advanced program called Visual studio - however I'm too much of a novice to be able to use it. This plugin was one of my first and created with the wonderful 'codelab' plugin. 3. Plugins, ideally, are useful for many users with many different uses for the plugin. Although your ideas would be useful for your use, they would just over complicate the plugin for others (unless I suddenly get 100 post asking for the same thing!). Bespoke plugins are possible though, by using codelab. 4. Life is too short:- Coding takes time - for me at least. How many sunrises left? - even optimistically, less than the number of pixels in a 100 by 100 pixel image! Anyway, keep coming up with ideas and I do recommend you have a go at writing some plugins with codelab. All the best.
  19. Right one - good! (Do I still get the 'Shameless self promotion' award?)
  20. Difficult to argue with Rick's intention to eventually get rid of the fill options - however they are sometimes useful (to imitate a gravure or etched look). Thanks for the early warning. I wonder if it might be possible for 'custom brushes mini' to have an option to 'tile' the brush image, instead of 'trailing' it. This could mean a 'png' of a fill pattern could still be used to paint with and allow user created patterns at various sizes to be used. I have no idea how difficult this would be to implement and it would be at Simon Brown's discretion. If at some point in the distant future 'custom brushes' gets built in to PDN (yes please!) - it would be useful to have a tile/trail option. Again at Rick's/Simon Brown's discretion. Only a thought.
  21. Many thanks Kirby145 and nitenurse79 - glad you're finding it useful , and really good to get positive feedback. (by the way, I have'nt added it to the plugin pack yet as I may [or may not] add some more gradients [if I can work out the maths!]).
  22. The description sounds like my 'highlight' plugin. link below shows UI or in the pack - link in sig. http://forums.getpaint.net/index.php?/topic/21835-highlight-now-in-red-ochre-plugin-pack/#entry354238 (sorry pdnnoob, it really does sound like it - not just plugging the plug-in - honest! )
  23. I'd love to see BoltBait write a codelab book - great talent for succinctly explaining - not assuming the reader is an expert but still not patronising. I'm wonder if Rick/BoltBait could earn a little revenue from PDN's use as both a brilliant graphics program and an educational resource by publishing a small book. It's certainly less intimidating than Visual studio and gives instantly visible (and usuable) results. Being nearly 49 , I'm probably not the target readership but 'our' generation had things like the Commodore 64/ Sinclair etc to play with. I'm sure the kids today must find it hard to get a 'taste' of what programming can do. And a little understanding of how graphics actually work on computers is useful for artists/ illustrators/ designers/ photographers etc etc too.
×
×
  • Create New...