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Whiterock

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Everything posted by Whiterock

  1. src.GetBilinearSampleClamped(x, y); How can i use ist?
  2. Where can i see my posts?

  3. Ok, lets see: Why can do a "+1" say the program, that it it should calucate each second y-coord/x coord ? (strange) I will try it and infomate (? does this word exist) you if its working or not;) MfG Whiterock ("MfG" menas in Austria, something like "With friendly Greetings")
  4. Hello community, I've just tried to make a simple box blur effect in pdn. My code is: #region UICode #endregion void Render(Surface dst, Surface src, Rectangle rect) { // Delete any of these lines you don't need Rectangle selection = this.EnvironmentParameters.GetSelection(src.Bounds).GetBoundsInt(); int CenterX = ((selection.Right - selection.Left) / 2)+selection.Left; int CenterY = ((selection.Bottom - selection.Top) / 2)+selection.Top; ColorBgra PrimaryColor = (ColorBgra)EnvironmentParameters.PrimaryColor; ColorBgra SecondaryColor = (ColorBgra)EnvironmentParameters.SecondaryColor; int BrushWidth = (int)EnvironmentParameters.BrushWidth; ColorBgra CurrentPixel; ColorBgra LeftPixel; ColorBgra RightPixel; ColorBgra AbovePixel; ColorBgra BelowPixel; for (int y = rect.Top + 1; y < rect.Bottom - 1; y++) { for (int x = rect.Left + 1; x < rect.Right - 1; x++) { CurrentPixel = src[x,y]; LeftPixel = src[x-1,y]; AbovePixel = src[x,y-1]; BelowPixel = src[x,y+1]; RightPixel = src[x+1,y]; CurrentPixel.R = (byte)((LeftPixel.R+AbovePixel.R+BelowPixel.R+RightPixel.R)/4); CurrentPixel.G = (byte)((LeftPixel.G+AbovePixel.G+BelowPixel.G+RightPixel.G)/4); CurrentPixel.B = (byte)((LeftPixel.B+AbovePixel.B+BelowPixel.B+RightPixel.B)/4); CurrentPixel.A = (byte)((LeftPixel.A+AbovePixel.A+BelowPixel.A+RightPixel.A)/4); dst[x,y] = CurrentPixel; } } } But i don't know the reason, why it doesn't work correctly. It's so strange, because it's just working every 2y-coords. I hope someone or BoltBait can help me:roll: MfG whiterock p.s: I'm from Austria
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