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Everything posted by Cookies

  1. Well, it should be able to work with 2 bit similar images but haven't tried yet, it's easier with text since it doesn't have to be like ultra similar words, just around same length
  2. Guess i have to but where?
  3. Welcome to my gallery Hybrid illusions Hidden Content: To see it you can choose between zooming out or walking some meters away from the screen Which words to you see? Close up? Far away? For a tut click here Nature Hidden Content: This image is the first of its kind i ever made Other Hidden Content: My biig passion, cookies, now in a new fruity version 27-09-2010: 2 new pics
  4. I do see them too, and they are still there in PDN, they're transparent pixels
  5. v1.1 is out, fixed the image sharpening to adjust the High Passed pixel instead of source pixel, added a checkbox for sharpening and greyscale
  6. You could select all the white with magic wand , press delete and then run antialias assistant or feather once your done create a new layer :AddNewLayer: and move down :MoveLayerDown: and fill with white using paint bucket and then flatten the image :Flatten: Ctrl+Shift+F or (menu item)Image -> Flatten Image TIP: Hold shift while selecting the white, then you select all white, even if some of the white is "sealed"
  7. PDN crashed when i wrote private UnaryPixelOps.Desaturate and then pressed space Tried this twice, crashed both times
  8. This is a simple High Pass filter i created, it took me around 20 minutes for the base, used some extra hours for extra things Some sample images The base image: _________________ _________________ Samples for Custom UI version with extra options: Zoom blur mode: Surface blur mode: Samples for Indirect UI version with less options: Edges: Sharpening (A good idea is to switch between this and the base image): Greyscaled: @ReMake has very kindly rebuilt this plugin to resolve some UI issues. His version(s) replaces the previously available ZIP. Download for 4.0+ HighPass.zip Download for 3.5.11 HighPass v1.2 for PDN 3.5.11.zip
  9. Thanks, but i found another way to do it I think i will release it tomorrow, need to get an icon and i have to shut down my computer now it got a few more settings than photoshop's version but more simple
  10. I was fiddling with codelab today at school trying to create a highpass filter like the one in photoshop, i ended up having the same effect like the one in photoshop with a radius of 1 and mine with a radius of 3, mine turned out to be more smooth and i noticed that it only needed to be sharpened a bit to end up like photoshop's, my problem is i dont know how to sharpen it, i already called a gaussian blur so i can't run another effect like that as i understand, codelab source is below #region UICode int Amount1 = 10; // [0,100] Radius #endregion // Setup for using Invert pixel op private UnaryPixelOps.Invert invertOp = new UnaryPixelOps.Invert(); // Setup for using Normal blend op private UserBlendOps.NormalBlendOp normalOp = new UserBlendOps.NormalBlendOp(); void Render(Surface dst, Surface src, Rectangle rect) { // Setup for calling the Gaussian Blur effect GaussianBlurEffect blurEffect = new GaussianBlurEffect(); PropertyCollection blurProps = blurEffect.CreatePropertyCollection(); PropertyBasedEffectConfigToken BlurParameters = new PropertyBasedEffectConfigToken(blurProps); BlurParameters.SetPropertyValue(GaussianBlurEffect.PropertyNames.Radius, Amount1); blurEffect.SetRenderInfo(BlurParameters, new RenderArgs(dst), new RenderArgs(src)); // Call the Gaussian Blur function blurEffect.Render(new Rectangle[1] {rect},0,1); // Now in the main render loop, the dst canvas has a blurred version of the src canvas for (int y = rect.Top; y < rect.Bottom; y++) { for (int x = rect.Left; x < rect.Right; x++) { ColorBgra CurrentPixel = src[x,y]; CurrentPixel = invertOp.Apply(CurrentPixel); ColorBgra cp = dst[x,y]; cp.A = Int32Util.ClampToByte(cp.A / 2); CurrentPixel = normalOp.Apply(CurrentPixel, cp); CurrentPixel = invertOp.Apply(CurrentPixel); dst[x,y] = CurrentPixel; } } } Tried some different sharpening code i found with google, they didn't work. Would be nice if i could adjust the sharpness too
  11. New version! v1.1 is out! Added Triangle and Star shapes for gradient options Gradient control (gradient mode, angle, width, height and show gradient) are now disabled when "Use premade gradient" is checked Changed default width to 10% and default angle to 90 Link in the first post is updated
  12. Well, would just ask you what you would think of a checkbox "Repeat gradient" So, lets say we take ellipse, set the width to 50 then it will draw the ellipse 2 times by the side of each other, width 25, 4 ellipses, just asking if you would think it makes the UI too complicated , and on a side note i'm working on a triangle gradient, i can take gradient request but it's not 100% sure ill make them if they're too complicated
  13. Alright, updated the link in the first post, my friend said it worked for him so please try it if you have crashing problems
  14. Hmmm, wondering whats causing the problem then, but good to hear it isn't 64 bit only Was getting afraid of using a lot of time tomorrow in school to figure out how to get it working on 32 bit
  15. Then chances are it's only for 64bit then :S will be looking on it on a virtual machine probably
  16. Strange, a friend of mine also told me about it crashed at him, but no matter what i do i cant recreate it, i also asked my friend how he got it crashing his answer was "I just changed some values with transparent background and 2 layers" So now i ask you, how did you get it crashing? edit: Are you using 32bit? I asked my friend he says he use 32bit (OS), dont know if thats the problem, but to others if it works/not works are you then using 32bit or 64bit?
  17. Fixed a problem with the lightning rendering in selections not at point 0,0 - file updated
  18. Hello, this is my first plugin, if you think recognize it then it might be true (clicky clicky). I have been working on it for some time now, and i think it's ready to be released, i got a lot of help from EER and MadJik And it does what it say, it creates a lightning BUT without you need to start by drawing a gradient, but it's still possible to use a premade gradient Some screenshots of what it can do The most obvious use: Gradients are also possible: And the the not-at-all obvious use: Hope you enjoy using it Download: Lightning.zip
  19. If you searched abit you could easily find a smudge tool
  20. I would like to know if there's a way to hide controls with IndirectUI or do i have to make the UI myself? If i have to design the UI myself could you then give me a sample? I'm using visual studio for this project but i got no idea how to make the UI myself Thanks in advance
  21. Doesn't seem to be any problems now
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