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SAND33P

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Everything posted by SAND33P

  1. Excellent tut, i whipped this up quickly, click for the full picture
  2. Love the editing on the EP cover! Added that into my inspiration bookmark folder
  3. Its been mentioned before, change the quality from bilinear to nearest neighbor (at the top left) when pasted for a temporary fix
  4. Lines // Dents // Kaleidoscope // Tweaking May use this one day in some free work, otherwise it will never see the shine of the interwebs and be doomed to a hard drive
  5. So i decided to start organising my fonts with the program Font Manager, and i found when disabling "Application Fonts" and/or "System Fonts" they would still show in PDN4 with a little warning sign after reloading the program, and then cause a crash if selected.
  6. Im leaning more towards it all being one case, so lowercase, its just a nice bit of consistency
  7. Another method would be to type your text as large as it is possible then use 'layers' 'rotate/zoom' and zoom to the wanted size. then use a feather plugin like AAs assistant to neaten up the edges
  8. I dont think its ever occurred to rick, Paypal is the simplest way. There isn't much need for anonymous super secure donations here so its probably never really been considered
  9. Seconded, just thought that those four were almost essential for anyone looking to ease the workflow a little I also add to the list: AAs Assistant, Tile Image, Color tint, Outline Selection, Bevel selection
  10. Excellent idea, i second this, ill pop it in the requesty part of the forum
  11. Oh right, that one was pretty complex, but in short i merged together a pretty face, a skull, and some lizard bits May do a quick tutorial on the methods and release the PDN one day
  12. Terminator face? Which one is that?
  13. Love the particle effects in "Beckoning Light"!
  14. Thank you! And yes, they are all made in Paint.Net, heres a new one i just finished earlier today
  15. Seconded, i am having this issue aswell, didn't know how to explain it properly haha
  16. Thank you! Theres a high quality (3000x1688) image link here, that 400x thumbnail is far too small haha http://i.imgur.com/tJZdT4H.jpg Its says "Justins Beard", strange i know ahah! That used to be one of my goals when i first started with complex pieces! Now it just happens naturally, but sometimes flat is best!
  17. Okay i know this has been touched on before, and turned down, but my question is a little different. When PDN4 is released, why not market it more openly as a modern software package? The website you download it from feels very oldschool, and things could be so much better! Now im not saying a NEW logo, just a few improvements over the current one, you know, to bring it up to todays trends. The new site could be really simple, and nobody has to actually "build" it (of course maintenance is involved), there are plenty of themes out there that are so raw you can't even tell they are themes! I just don't feel that Paint.Net's current visual presence does the software itself justice, you know? And apologies, im not very good at getting my point across Heres something i whizzed up, working on a rough website look aswell It still holds the original colours, because we all love that, and a similar font! I'm quite passionate about this and you can be sure ill bring it up again! Just a work in progress^^^^ Also, if nobody would do this, this summer after my exams i would LOVE to!!
  18. I would say its my turn to be speechless! If i remember correctly I have been using Paint.Net since is was around 10, so ive had almost seven years of learning experience with it! In these most recent years, i have gone quite far with it, to the point where every other week i look back at my work and think "Eurgh". And you are quite right, sometimes it does take me weeks to perfect a project. But sometimes, i get a project done in 20 minutes! Because i have been using Paint.Net for so long, my workflow is uninterrupted. What i see in my minds eye can be on the canvas as soon as i know how to get it there. That is what i would call my most impressive skill, my ability to see something, and then recreate it in my mind, using methods i would use when actually creating in PDN. The detail in my work, i would say is down to me competing with other designers, who have equipment and software with prices that reach into the thousands! That is all to change soon though, later this year i will be upgrading my kit to a very high spec desktop computer, which will allow me to delve into the world of 3D! I just had a look at your gallery Spectre, and i have to say it does remind me of myself! My biggest tip for you would be to imitate! Look at something, and just think, how the heck would i do that, and then try!! Thats how i learnt, and i still do it today to an extent. I think you will love my tutorials, once i get them done
  19. Thank you! Some of my clients get the designs printed themselves, and i have been researching shirt printing, it will happen one day! The ideas literally just appear in my head! Allot of the time i dont even sketch, i work straight in PDN. Tutorials are on my to do list! In the meantime, this may help answer your question:
  20. I'm mainly using facebook for the exposure, i get allot of my clients from facebook so a like does seem to go a long way. Behance also compresses images, however the full quality versions of the files can always be found on my website And thank you, i love the support i get from this forum!
  21. I love your style, its so sketchy, but the proportions are full of a character i rarely see
  22. Its always a relief to release my new work! This easter break iv got allot of time to get allot of graphics done, then its exam season so you will be seeing even less of me than before New pack coming soon, a geometric shapes one, which will be followed by a wood texture one
  23. Loving your work, any pointers on how i could go about creating models like that in blender?
  24. Just to chime in my bit, with a few brushes, allot of time and some rapid copy and paste skills, i reckon that would take one with experience a few hours to bring to a presentable stage
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