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hexratt

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Posts posted by hexratt

  1. I like it thuogh!

    Well, my friend, if you like the practice one then you'll probably like this one. I recently did this as a demonstration for some friends who wanted some ideas for a piece to use in some Lost Sands contest. I actually put some effort into this one, ok, it took even less time because I all ready had the steps down from the practice one. And making the sand texture was even a lot easier. All I had to do was change the color of my water and magically a decent sand texture appeared.

    thumb_desertpyramids.png

  2. Thank you guys, chrisco97 & barbieq25, you're too kind. It's not that good but I was happy to have finished within 10 mins. Originally, I started out to make Mayan step pyramid in the water but to make and place each individual stone piece was gonna take too long so I switched to Egyptian style pyramid and added Stargate at the end.

    The sand was most difficult, took about 10 layers experimenting with different blurs and blend mode to try and get a decent texture. 90 percent of the texture used was from the concrete tutorial.

  3. Thanks, Welshy. Glad to see you're feeling like yourself again and Spain(Espana) won the world cup finally. I like your new piece, grunge, excellent work especially the motley paint texture on the wall, looks really impromptu.

    Btw, your water bubble tutorial inspired me to make this piece using bubbles for water texture. Part of my texturing exercise.

    stargatepyramids.png

  4. To Mr. Bobert,

    For your creative tutorial and for being a Star Gate fan, I do hereby with great honor and gratitude award to you this Star Gate watch with an unfinished band, symbolizing that our journey is not yet complete. We have a long ways to go. May your voyage always bring you safe back home.

    (Drum rolls)

    thumb_sgwatchgold.png

  5. @hexratt I inspired someone?! =D Btw, how did you do the fuse? I've been trying but I can't seem to figure it out.

    I'm always looking for inspiration to make something. Thanks. For the fuse, make a long rectangle shape with line tool or rectangle shape tool fill white. Then on new layer make a candy cane stripe with black, use gaussian blur to give it a dark shade. Merged it down, use linear gradient from left to right, bevel it. Finally, apply distort twist. Play around with settings to see what works best.

    Add fire to fuse if you like. Use the technique that pdnnoob described to give it more 3D look. You should have fire and smoke layer below and above the burning or exploding object layer for more 3D like appearance. Have fun with it and post your result; show us what you've made.

  6. BombyUnder.png

    Hmm...Well, what do you guys think? For me, it doesn't look real enough. :/

    You have just inspired me. Sorry, xmario, for turning one of your magic sphere tutorial into a bomb. Again, proper use of lighting including placement of shadows and hi-lights will help make the object tend to look more real. My example lighting source is from top left to bottom right.

    thumb_bomb.jpg

  7. Here's a pic of an adidas shoe i made, how could i do to make it look more "real" tips please :)

    adishoe.png

    You have a nice shoe. I'm sorry if my example ruin your good shoe. Well, different shades of lighting and color give the illusion of 3D and texture. Try beveling some parts, add new layer and set to overlay then play around with texture and see which you like. My example, I went for a fuzzy tennis ball texture and use linear gradient from back to front of shoe with some beveling. Hope this is some what helpful. Again, sorry if ruined your good shoe.

    adishoemod.png

  8. Plugin for PdN or completely new program?

    Target platform is Adobe Photoshop. Can't make money off PDN, it's free. But PDN will be used as a test case. Now, that I am better acquainted with PDN the development team wants to get the ball rolling. There's so much work to do in building the database, I do apologize in advance if I don't post here as often.

    You guys take care and continue to make fine art.

  9. Looking forward it.

    Also, I may have found a way to make lots of money in art. I'm going to write a wizard plug-in where even a child who can read and use the computer can make flawless

    art. A wizard that will render any shape such as cars, buildings, jewelry, and etc...All the child has to do is tell it what color, shape, size, and pattern of decoration to use

    then hit the button. The child then can flaunt his art work to his friends, family, and the world. Of course, if anyone ask how much work did you put into it, the child can say, one percent perspiration and 100 percent inspiration but the computer did most of the work. This should make me very rich. So, for the time being I'm closing down the gallery to pursue this.

    Thank you all for visiting.

  10. I honestly think this discussion is pointless! We shouldn't fight over something as stupid as this...we all have a different type of art, and that is that.

    --

    Anyway, love the gorilla!

    @chrisco97- That's the first reasonable remark I've heard so far, conveyed without

    passion or prejudice. I didn't think we were fighting though, Welshy may have made

    derogatory remarks about my art, perhaps instigated by my perceived insult,

    but that is expected from a well seasoned artist. However, he didn't make any

    personal attacks, not in public anyways, and for that he is a true professional and I respect him for it.

    Unforturnately, I cannot say the same for some.

    Glad you like the gorilla and thanks. Btw, love your new sig and the movie. I wish they would make a sequel.

  11. And you have done a very fine job. A great example of how you used the plugins to

    enhance and expedite your work. I would imagine if you were to make the poker chips free

    hand that it would take a lot longer to make, and if you have unsteady hands like me I could

    never make a perfect circle. This is where using plugin shape3d will help make up for my lack

    of artistic ability to make perfect circles,it uses programmed algorithm to make the brush

    stroke for me. Also, since you are familiar with the tomato, you knew what shape and color

    to make it. Excellent work on both of them.

    You are also correct about the humor and sarcasm. I will leave them out. A lot of things

    typed over the internet can be misconstrued in so many different ways by different people.

    I should not try to joke over the internet if people can't see the facial expression and I

    don't know them personally. Case in point, I should have never called bbq25 a hijacker, she

    could have easily been insulted, and naming my king kong tutorial "making you a monkey"

    right after replying to her is also a very bad choice on my part. Although to me the

    name may be funny but to her,I could be calling her a monkey. Well, I can correct that though.

    Oh,csm75, there is no need to shout, against forum rules. Here again, I am kidding, I know

    you're only venting. Thank you for sharing and continue to make fine art.

  12. My point exactly, plugin shape3d was used to make that tire. It can only take me so far, but if I want to make it more realistic I would still have to manually paint that thing. Using shape3d has its advantage though, for one the tire can be reusable unlike if I were to paint on a tire. Oh btw, not every art piece has to look realistic but of course you know that.

    The only thing that I may have insulted is your ego, which I believe every artist should have a big ego. Nevertheless, your art work is quite fantastic, but let me ask you this: can you even still draw/paint an apple without the help of plugins?

    Not once did I ever said anything bad about your art but you, sir, have insulted mine ever since I made War Machine even in your private message to me. Machine gun uses bullets not hose. And you're quite certain that I don't have a painting hanging in a museum. But rest assure, I'm not here to steal your show if that's what you're worried about and I don't think anyone else is either. I believe you're still the best at using pdn plugins.

    Please do make a tire for us all to see if not for me then for the others. So far, yellowman, has the best looking tire imho. Also, I ask please do not clutter my gallery with off topic discussions. If you must comment or criticize my art then please just keep it to the art. Your opinion is appreciated. Thank you and have a fine day. Now go make some art for goodness sakes.

    @bbq25- I do apologize to you and all artist who may have been offended. I may have gone overboard with the humor. Let's clear things up though. First, I never sent you any PM's. Second, no slur was directed at anybody just overboard humor. Third, iron man and war machine can be done just using digital brush as the video link will show. Fourth, I used plugins too, so makes me less of an artist. In fact, I don't even consider myself an artist just a dabbler; developers made plugins to make the work easier-they already possess high education. My point trying to get across is for beginners, please learn to draw an apple first before trying to use plugin to do it, it will be easier since you will know what shape and color to make it.

    thumb_bleedingheart.jpg

  13. @bbq25- I knew you would see the humor in that.

    Ok, new tutorial. King Kong style gorrilla. Well, this is what we will make.

    http://sites.google.com/site/hexrattpdn/artwork/superkingkong.jpg

    1) Ok, start with good size canvass 800x600 is fine. Render clouds at default settings, add noise set saturation to 0 everything else at default, then run motion blur with angle 100 or which ever direction you want the hair pointing.

    2) Duplicate this layer a few times, set blending mode to multiply. You should have something like this now.

    thumb_apefurtexture.jpg

    3) Merged it all down and call it original texture then duplicate it.(reason is if we may want to use it again)

    4) Now decide on a pose for your ape. If you don't know what an ape looks like here is a guide: http://www.zeldauniv.../donkeykong.png

    5) Now make a new layer and call it body guide. You should have something like this.

    thumb_apebodyguide.jpg

    6) use magic wand at default setting and select anywhere outside the outline.

    7) go to the original fur texture layer and make it active then hit delete key on keyboard. You should now have something similar to this.

    thumb_apebodysmudge.jpg

    8) select effects->tools->smudge. Then select paintbrush not soft brush, use size around 15, strength 10, smudge around the outline of ape to get the hairs to stand up.

    9) add new layer for mouth, nose, and teeth, and tongue. Use line/curve tool to draw and paint them. You should bevel teeth, nose, tongue, and lips at setting 3 or your preference depending how you made the face. You should have something like this.

    thumb_apeface.jpg

    10) Last step is to decide on a scenery and put your ape in it. You may also want to do some more touch up by adding shadows and hilights on ape's body by using line/curve tool and gaussian blur around 5 and adjust layer opacity depending on how dark or light you want it. In my image, I added another layer for the left arm because it needs to go in front of the building.

    thumb_apearm.jpg

    I believe you can also make a werewolf out of this texture. But here is the end result.

    superkingkong.jpg

  14. My crude way of making a tire using blue guide lines for the tread so that when I change tread patterns, I don't have to change shape3D settings.

    tirestreadguide.jpg

    So when I run my shape3D it will consistently give me something like this.

    tiresguide.jpg

    And put a rim on it for the finishing touch (rim is the result of using csm75's slice orange tutorial).

    tirefinish.jpg

    My method may be not be the best or produce the best result but as Franky sang "I did it my way".(just a little humor)

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