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Hannawell

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  1. I will soon wrap the plugin+dialog in a standalone tool. It already provides the 'dump wad' contents 'button'. For now, Its simply convenient to have it integrated directly w/ Paint.net. Thanks again.
  2. Thanks! That helps a great deal. I am also using the plugin to choose one of many images from pack/zip/wad type image collections. To do so, the plugin pops up a dialog box. It would be nice (not critical) if the dialog could display the wad's filename. I understand its not available now, possibly consider a static PaintDotNet.GetActiveFilename()? H
  3. Is it possible to obtain the FileStream handle or the file's name from the input stream passed to the FileType plugin? My plugin handles multiple extension types, & I need a quick way to determine the file extension type prior to processing the stream data. I know the input stream is a 'PaintDotNet.SiphonStream'. I believe it contains another Stream which is 'the' FileStream (I can see it in the debugger), however that member is private. Is there a way to get to that data? If not, could an interface be added to the SiphonStream class? (based on some source I'd seen for SiphonStream.cs) thanks, Hannawell
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