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johnmortal

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  1. I know this is a stupid question and if someone can point me to the source code of one that works that would be fine (searching for "source code" in the forum seems to lead to threads containing broken links). I just need to get some basic gui going in an effects plugin. I can see that the CreateConfigDialog is what is presumably called, but in the effects template such a method is included but calling it doesn't actually create the form. Gui is my weakest area, and frankly I know WPF better than I know winforms, which I barely know (I suppose I mostly think of it as being similar to Java Swing). Can anyone can point me to source code for effects with gui where the changes made (e.g. to a slider in the gui) can be seen immediately as the slider is changed, rather than after the form is closed? -John Robertson
  2. Most of the tutorial code is based on codelab. That is a very nice tool to minimize the effort in writing a plugin. Is there a geniune API, even if really poorly documented? At least similar to what one would get running JavaDoc to on java code to document the public methods? The signature of the public methods would possibly even be useful if that's really all there is. For instance, what else is stored in EnvironmentParameters besides GetSelection (can I get the bounds of the actual image?) or can I use this.EnvironmentParamters.GetSelection to get the actual selection even if it isn't rectangular (stored presumably as either a delegate which returns true/false about which pixels are in the selection and/or an iterator over the selection or something like that) It could be anything, but of course I don't know without some basic API info. Is there anyplace I can come by it? -John
  3. <Edited title - please read [rule=6]Rule #6[/rule]> Thanks for the improved title, didn't realize this was a rule. -John
  4. All right, it is late and maybe I am just missing it. I am completely new to writing paint.net plugins and am looking around for some sort of documentation on doing so, e.g. if its a dll I write what is the interface I need to implement, how do I get/modify pixel data, etc...and I am sure it is there, but I am just not seeing it. Where do I look? -John
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