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Everything posted by atypicalcarl

  1. All of forumer was down. It wasn't something the pdn spambots did. [wink]
  2. I offered a suggestion for the bunny legs, but then deleted it when I noticed that you'd finalized the picture the same day. I didn't want to seem picky. I like the texture on the flower! It seems more realistic, but it doesn't quite suit the green.
  3. Rant: People in love with themselves in the art, instead of loving the art within themselves. (paraphrased from a dead russian guy.) One takes criticism as an opportunity to pull the art further outward, the other takes offense at the attack on his object of affection.
  4. Dude... You're supposed to say "30's or maybe 40 - if it's an old pic." Oma's gonna get you.
  5. Fizzy is nice work - you should be very proud! Those gears rock, too.
  6. I agree with pyrotechniques, Mike: A surface texture on the backdrop would work wonders for the 3D effect and allow for an interesting variation in the light source, adding visual richness. Aside from that, I think the font is well-executed and and the colors are interesting. Forty-seven, forty-eight, forty-nine, fifty.
  7. Gotta add my appreciation to the pile, pyrochild. The more I learn about pdn, the more value I find in your plugins. Thanks for these!
  8. I love your gallery, Helen! It's inspiring to see what's possible with pdn, and it gives us all such cool ideas for our own work. Thanks!
  9. The spacescape rocks, for sure. If you're looking for nitpicks... There's a star or two in front of the planet at the lower left, screwing with the scale. It messes up an otherwise terrific execution. I like that you've chosen a vertical aspect - suggestive of a panel print. Now make two companion pieces, and you'll have a terrific set for the wall.
  10. I like the mountain - particularly the tonal contrast between the summit and the sunset. However, it seems sort of "wasted" when placed in the least interesting part of the canvas (nearly dead center.) Consider placing the summit in the upper-right third, with the landscape flowing downward to the left. It should meld better with the text. Also, I find the vertical text off-putting. It would flow better with the text positioned horizontally (atop the same gradient you now have) -- leading my eye up and to the right.
  11. I love that, yellowman. Bright and serene at the same time. Playing with a water theme myself: Pyrochild's jitter is an awesome effect! Ed Harvey's effects rock, too. Both were used atop hand-work to create the waterfall and foliage.
  12. I can't see them in the normal way, either. However, if I cross my eyes slightly and attempt to weakly focus on a spot in the stereogram, it becomes apparent. Turning my head slightly seems to help.
  13. Playing with shape3d, rotate, and bevel, plus a series of circles bulged: My mouse is acting up, so I'm trying to learn ways to use the effects plugins until I can get back to pixel work. Any tips are greatly appreciated.
  14. Sorry, Janetsue. I skimmed right over your tree. Very nice. The only thing I'd suggest would be a little more lighting and shading on the main stalk of the tree - but my home monitor is admittedly a little dark. stealthed- I like it. The rough lines give it a cartoon-ish but cool feel. I wouldn't change a thing.
  15. Wow. I love that still life! Very techno and modern, perfect subject for the medium.
  16. An administrator account is necessary because Vista won't allow you to easily get around DEP. You'll need it to move files to program folders, etc. The *very* cool codelab project can only build a dll if you're running paint.net as an administrator on Vista. Visit the tutorials forum and read, read, read. It's a terrific resource!
  17. I appreciate the tips! I did a quick motion blur on the inside of the curve, and edited the post to fix (some of) the roughness. The tree was made using Ash's wood stems tutorial. I spent so much time wonking that tree with dents and bulges... I had to keep going with it.
  18. In Vista, I believe it'll be called "Open File Location." Do as Bolt says and click the effects folder, then paste (or drag and drop) your dll there.
  19. The fire effects rock. I've been toying with pdn for a couple of weeks now, and it's all I can do to keep from using fire in every creation. I'll probably regret sharing before I've mastered this... but here's something I did this morning (100% pdn) based on a compilation of several tutorials:
  20. Thanks for a simple and very useful tutorial! My try: (yeah... I go overboard with effects)
  21. It's very cool, lego. I've been playing around with pdn for about a week and came up with my own first sig... thanks to a few awesome tutorials.
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